Conflict Of Nations - Forum

Conflict Of Nations - Forum

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Topic Replies Last Reply

Carriers seem kinda meh

30

Teburu

How is this possible? Rocket on ground hmm?

4

jlough231

OBB: Orders of Battle ( but this one is just about unit names XD )

1

jlough231

Battle Formations

7

Raf

EUROPE 1990 UPDATE

27

Sima_7

Recent Activities

  • Teburu -

    Replied to the thread Carriers seem kinda meh.

    Post
    Quote from jlough231: “yeah, and on that topic i think that CON should make games match players based off of their level because in my experience especially in flashpoint games 20/30 players go inactive right away and stay that way, and almost all of…
  • jlough231 -

    Replied to the thread How is this possible? Rocket on ground hmm?.

    Post
    i had this same issue when firing a cruise missile from a cruiser at an intel-revealed troop. it's really frustrating cause your missile just goes to waste. The difference was mine didn't have a transport unit, rather just gave me sight range over a…
  • jlough231 -

    Replied to the thread Carriers seem kinda meh.

    Post
    yeah, and on that topic i think that CON should make games match players based off of their level because in my experience especially in flashpoint games 20/30 players go inactive right away and stay that way, and almost all of them are level one or two.
  • jlough231 -

    Replied to the thread OBB: Orders of Battle ( but this one is just about unit names XD ).

    Post
    yeah, I totally agree with this. it's not a big deal functionally but it's cool. Also, being able to name more types of troops would be really cool too.
  • One thing I would like is for each indivual unit in this game to keep it's "indivituality" For example: On day 1 I have 7 inf. batallions numbered ( let's say) 1 to 10, with 3 and 7 being armored ( recon) batallions. How about letting them keeping…
  • Raf -

    Replied to the thread Battle Formations.

    Post
    Damage variability is devs tool ... used for slight balance if need. How far I know exactly support units "eat" higher part of damage in stack. For example AAA, frigates might be killed very fast in stack. Quote from Germanico: “2) we have differing…
  • Teburu -

    Replied to the thread Battle Formations.

    Post
    @Sima_7 too fantastical i'd argue, modern warfare doesnt have the classic medieval battlelines anymore :D
  • Sima_7 -

    Replied to the thread Battle Formations.

    Post
    I am not a veteran of any military nor do I have experience with any military save the ones I've managed in computer/video games. That said, isn't that how a large-scale conflict would unfold in the scenarios of CoN, where there would be battle lines led…
  • Sima_7 -

    Replied to the thread EUROPE 1990 UPDATE.

    Post
    Quote from King7673: “Can map EUROPE 1990 return to game? ” It makes its way to the surface on occasion.
  • King7673 -

    Replied to the thread EUROPE 1990 UPDATE.

    Post
    Can map EUROPE 1990 return to game?