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  • Zozo001 -

    Replied to the thread Square root map.

    Post
    Quote from WalterChang: “While I quite like the idea of including a game mode where the map more authentically represents real-world geography and populations [...] I'd prefer it if they simply chose starting values for the city-sizes that better…
  • Teburu -

    Replied to the thread Forming New Countries.

    Post
    This is not Hearts of Iron.
  • The Destroyer 4 -

    Liked playbabe’s post in the thread 4X for New Players.

    Like (Post)
    in my opinion, tutorial map should be a simplified version of CoN. remove lot of features, keep only bare minimum.
  • The Destroyer 4 -

    Liked playbabe’s post in the thread Rumor has it....

    Like (Post)
    Beta tester here, I confirmed that elite frigate is a misleading campaign. the truth is it’s elite corvette
  • xXWolfXx -

    Liked Red Snapper’s post in the thread Rumor has it....

    Like (Post)
    Quote from xXWolfXx: “Guys chill. Snapper and Destroyer it's preferred you don't be rude to other forum members and act responsibly. In terms of what you said Snapper about the elite militia it's already well known it'll be an elite frigate since…
  • Telerik -

    Replied to the thread Square root map.

    Post
    Quote from WalterChang: “Quote from Telerik: “ ” I'd prefer it if they simply chose starting values for the city-sizes that better represent the relative sizes of those cities in reality. So, for example, Tokyo or Beijing or Delhi or Mexico City…
  • Telerik -

    Replied to the thread Square root map.

    Post
    Quote from Zozo001: “Quote from Telerik: “ ” Your "balancing" would actually ruin the game thoroughly, since only the top 3 (at most) countries would have realistic chance to dominate, very contrary to the CON way. ” Taking PPP into consideration…
  • WalterChang -

    Replied to the thread Square root map.

    Post
    Quote from Telerik: “CON claims realistic maps and so many small countries are deserted as they sux . Or huge land mass like Russia or China has 7 cities same as Poland and Canada even has 5 on 100 maps ,and hard to defend . Or a player from Mongolia…
  • Samuel -

    Posted the thread Forming New Countries.

    Thread
    For example when you are playing as Czechia and you successfully take Slovakia, you will have an option to create Czechoslovakia so the cities and provincies in Slovakia will produce 100% resources like in the czech ,,homeland´´. The same can be done…
  • Zozo001 -

    Replied to the thread About Naval Aircrafts.

    Post
    Quote from V1nd1c4t0r: “ slight adjustment in stat ” There is, actually, a big difference in one stat, that is the damage distribution weight (much larger for NASF than others). But Dorado, in its supreme wisdom, made this one a hidden value, alas.
  • V1nd1c4t0r -

    Replied to the thread About Naval Aircrafts.

    Post
    Quote from CinnamonStick: “J saying the naval strike does a lot more vs ships and some naval units are better than their counter parts and some (not all) people would argue your navy is not complete with out aircraft carrier and and aircraft carrier is…
  • V1nd1c4t0r -

    Replied to the thread About Naval Aircrafts.

    Post
    Still though, It's kind of a shame that both aircraft lines only difference is if they can use the AC or not, which automatically makes them worse by default. Sure, an extra point in HP or two can be useful, but those res can be used for an extra plane…
  • CinnamonStick -

    Liked Dealer of Death’s post in the thread Stealth and war.

    Like (Post)
    Quote from CinnamonStick: “Thanks for the info And I’m sorry for making u type so much but the ear hair thing concerns me ” Well I did say "may", might also be "may not".
  • CinnamonStick -

    Replied to the thread About Naval Aircrafts.

    Post
    J saying the naval strike does a lot more vs ships and some naval units are better than their counter parts and some (not all) people would argue your navy is not complete with out aircraft carrier and and aircraft carrier is not complete without…
  • Zozo001 -

    Liked japan samurai’s post in the thread Whats the Best Doctrine and troops to research.

    Like (Post)
    Quote from kurtvonstein: “study the doctrine overview and thn pick what favors you playstyle. its little bonus but sometimes it helps. wiki.conflictnations.com/Research here my favorite bonus europam; aagun , helicooter defense td, more hp and…
  • Zozo001 -

    Replied to the thread Square root map.

    Post
    Quote from Telerik: “CON claims realistic maps ” No they do not, certainly in the sense your post suggests. The claim is for the map to be geographically correct, which is (mostly) true. Your "balancing" would actually ruin the game thoroughly,…
  • Zozo001 -

    Replied to the thread About Naval Aircrafts.

    Post
    Quote from V1nd1c4t0r: “... other than the ability to launch from AC ” But of course the AC carrier launch must have been the original intent. OFC the carrier strat is too expensive to be efficient, as you pointed out, so its is not really useful to…
  • WalterChang -

    Replied to the thread Day 1 guide.

    Post
    My (rough) Day 1 guide would be this: 1) research National Guard 2) build Recruitment Offices 3) mobilize National Guard (keep doing this in any city that isn't mobilizing something else, as long as you have manpower to sustain it) 4) Research Air…
  • Telerik -

    Posted the thread Square root map.

    Thread
    CON claims realistic maps and so many small countries are deserted as they sux . Or huge land mass like Russia or China has 7 cities same as Poland and Canada even has 5 on 100 maps ,and hard to defend . Or a player from Mongolia with 3 million…
  • WalterChang -

    Liked Pentabuksus2’s post in the thread Mobile Artillery is underrated.

    Like (Post)
    oh shoot, I never noticed that. but you are correct. In that case I vote to change the TA so it has a low radar sig!