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  • Dealer of Death -

    Replied to the thread How can conflict of nations be improved.

    Post
    Any experienced player knows that the #1 problem with public matches that fixing would really improve the experience is INACTIVES. Finding a way to reduce or eliminate the # of players that go inactive in any game is a much larger issue than any other.
  • PerigeeNil -

    Replied to the thread Transporting Infantry/Tanks to another continent.

    Post
    I feel like this has to have some pretty specific circumstances involved, Dealer. Otherwise, how do you think the game is programmed to choose a route? I'm not saying there is no conceivable way that anyone ever found a faster route under the right…
  • Tifo_14 -

    Replied to the thread Balance the vps more.

    Post
    Quote from Dealer of Death: “Quote from Protea: “Of course, countries have different numbers of internet users, so you can't give them the same amount of vps. It can be applied to every field. ” As k-man said, a country's victory points have…
  • Dealer of Death -

    Replied to the thread Game Replays.

    Post
    It's been brought up before, and while it would be cool, it doesn't look like they are moving towards it's implementation.
  • Buckeyechamp -

    Replied to the thread Transporting Infantry/Tanks to another continent.

    Post
    yes computer doesnt always pick shortest path on water; it doesnt do good job of factoring in speed diff from shallow to deep. Case in point going around s africa CPU plots right on coast (shallow) and even though shortest, is longer due to 50 pct less…
  • PerigeeNil -

    Posted the thread You Gotta Go Along to Get Along.

    Thread
    [All dialogue paraphrased for narrative reasons] Venzuela: *sees that I (Chile) have taken Peru, Bolivia, and Argentina* "Hey, can we have peace?" Me: "Yeah, we can have peace for the moment, I suppose." Venzuela: *immediately begins heading south…
  • Dealer of Death -

    Replied to the thread Suggestion: Recon Tank / Airborne Inf combo unit.

    Post
    Dude, having a unit that could move at other unit speed AND take territory would completely unbalance and change the game. For example, there would be no reason to build any other type of infantry unit.
  • KFGauss -

    Liked dfrost’s post in the thread Understanding the END GAME BUTTON.

    Like (Post)
    Quote from PerigeeNil: “@dfrost Ahhh, here we go. Now we've gotten somwhere. The other folks were already kind enough to mention it above, but I'll mention it as well, just to make it clear: The more players you add to a coalition, the more Victory…
  • Dealer of Death -

    Replied to the thread Balance the vps more.

    Post
    Quote from Protea: “Of course, countries have different numbers of internet users, so you can't give them the same amount of vps. It can be applied to every field. ” As k-man said, a country's victory points have absolutely nothing to do with the…
  • Dealer of Death -

    Liked Kalrakh’s post in the thread Balance the vps more.

    Like (Post)
    I think you are mssing the topic: VP = Victory points
  • Dealer of Death -

    Replied to the thread Transporting Infantry/Tanks to another continent.

    Post
    Quote from PerigeeNil: “@dfrost Yes, everything (except aircraft [normally, there's an exception]) can by transported by sea. If you just pick a destination, the game will automatically select the fastest travel route, whether that's by sea, land, or…
  • Dealer of Death -

    Liked GeneralLangmoen’s post in the thread Understanding the END GAME BUTTON.

    Like (Post)
    Quote from Tifo_14: “Quote from KFGauss: “Quote from dfrost: “. . . if people don't want to play their games then they shouldn't have started one. . . . ” I agree - Would you like to contact the other 7 billion people on Earth to tell them that there…
  • Dealer of Death -

    Liked PerigeeNil’s post in the thread Understanding the END GAME BUTTON.

    Like (Post)
    Lol, yeah, I think our new friend may be making it much more complicated than it actually is. No matter what happens, there are only two ways the game ends: 1) EVERY PLAYER (INLCUDING YOU) hits the button to agree to end early; OR 2) The game goes on…
  • playbabe -

    Replied to the thread Transporting Infantry/Tanks to another continent.

    Post
    road is da wea
  • Buckeyechamp -

    Replied to the thread Transporting Infantry/Tanks to another continent.

    Post
    Keep in mind sea transports have risks if not escorted with ships. They have zero defense and will be sunk in short order. Best to clear path with ships to secure shipping lane. Initially send big enough force to take/hold a foothold. Setup airfield…
  • PerigeeNil -

    Liked Kalrakh’s post in the thread Moral not improving.

    Like (Post)
    A war alone will hardly affect morale, because 1 war gives you -2 If you cause a lot of civilian casualties that can have lasting effect for a longer time, even after ending the war How ever many players lack the understanding of ending wars before…
  • PerigeeNil -

    Liked Kalrakh’s post in the thread Moral not improving.

    Like (Post)
    If consider the weakest unit in the game too powerful, you do not want to know how insurgents where before they got nerfed several times. I hardly pay any attention to insurgents.
  • PerigeeNil -

    Liked Teburu’s post in the thread Moral not improving.

    Like (Post)
    Quote from Antman171819: “@Teburu almost everyone I’ve spoken too offline and in discord has agreed. The game is currently broken when it comes to insurgents. An I’ve seen multiple people on here complain about it as well. It’s not “tailoring to…
  • PerigeeNil -

    Replied to the thread my current map.

    Post
    Also, @dfrost (I'm just rambling now; you can tell me when it's too much), Beware the belief that "I can't leave units behind to defend because I have to use them all to keep conquering!" That's bloodlust, buddy. You said yourself that you were at like…
  • RadioActive -

    Replied to the thread Rename units & officers limit? my suggestions.

    Post
    Quote from Tifo_14: “Quote from ITzCorey32: “So i managed to find a way to rename a division by stacking it with an infantry officer or an officer relevant for the division which allows a nickname kind of but then i realised this has a limit of 1 on the