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  • Clock -

    Liked Hydralysk’s post in the thread Limited Order Execution.

    Like (Post)
    Quote from Killiam07: “your psychological state seems to decrease over time, these suggestions are more and more out of this planet ” Your contributions to forum discussion appear to degrade with time, deteriorating to basically "I don't like the…
  • Hydralysk -

    Liked TheWorldEnder’s post in the thread An Upgrade for the Secret Weapons Lab.

    Like (Post)
    Well, this idea came to my mind the other day in a game I was hopping to build a big fleet to scort an aircraftcarrier, and of course I was planning to add a complete set of NASF & NSF, attack choppers and gunships, but saddly, the game ended way before…
  • GrandInquisitor -

    Liked Aquela’s post in the thread SEASON 8 UPDATE NEWS.

    Like (Post)
    1652971895_news_images_24052.png
    Commanders! We have reached one of the final hurdles in our development cycle for the next Seasonal Unit, and now it is time that we share some details on the behind-the-scenes progress. The Team is very excited to…
  • bobqz -

    Liked Buckeyechamp’s post in the thread Cheating players.

    Like (Post)
    Annexing that many cities by day 26 sucked all your resources. And seems odd that USA would pick out chili and bypass all of N. America. I never annex till get to point cant spend resources fast enough as 1 Annex city probably costs 3 unit builds. Day…
  • Buckeyechamp -

    Replied to the thread Smarter AI.

    Post
    Current Flashpoint AI went nuts day 1; like the AI countries were invading player countries (not in response to an attack like morocco declared war on algeria and invaded; also happened on like 10 other countries) and I was playing as Iran for a missile…
  • Yeah, I have noticed. I had this happen to me in my last game a handful of times. Newly taken cities that had two units to keep the chance of revolt low or zero. And while checking the cities noticed that the revolt percentage was high with two units…
  • Have notice some cities you can have Inf / NG sitting in city. If actually on point units should appear NNW of city at like 10 o clock. however maybe 20 pct of time will look at see units like NNE ( aka 2 0clock) and although list that city as location…
  • bobqz -

    Liked Buckeyechamp’s post in the thread An Upgrade for the Secret Weapons Lab.

    Like (Post)
    Quote from TheWorldEnder: “I'm not taking in consideration the use of gold coz, truth be told, the only thing that you can't do with gold, as far as I know, its to make your units to move faster in the battlefield... yet at least) ” Well even then…
  • Buckeyechamp -

    Replied to the thread Smarter AI.

    Post
    Quote from Im On Smoko: “It seems that if a country is abandoned by a human player the AI will use the existing buildings to build ground units and level them up. Also, the AI and insurgents seem more busy in the higher up maps like WWIII compared to…
  • bobqz -

    Replied to the thread Best Country To Play as, Let's Hear It (WW3).

    Post
    Kraken is tough !
  • bobqz -

    Liked Dealer of Death’s post in the thread Best Country To Play as, Let's Hear It (WW3).

    Like (Post)
    Quote from Im On Smoko: “Quote from Buckeyechamp: “Quote from Tifo_14: “Quote from Im On Smoko: “I heard Kazakhstan is a popular country to play as in WWIII if you do not play navy. There are a handful of AI countries to take over and it is…
  • bobqz -

    Liked Im On Smoko’s post in the thread Best Country To Play as, Let's Hear It (WW3).

    Like (Post)
    Quote from Buckeyechamp: “Quote from Tifo_14: “Quote from Im On Smoko: “I heard Kazakhstan is a popular country to play as in WWIII if you do not play navy. There are a handful of AI countries to take over and it is isolated to a degree. ” I am…
  • Buckeyechamp -

    Replied to the thread An Upgrade for the Secret Weapons Lab.

    Post
    Quote from TheWorldEnder: “I'm not taking in consideration the use of gold coz, truth be told, the only thing that you can't do with gold, as far as I know, its to make your units to move faster in the battlefield... yet at least) ” Well even then…
  • Yeah, I have noticed. I had this happen to me in my last game a handful of times. Newly taken cities that had two units to keep the chance of revolt low or zero. And while checking the cities noticed that the revolt percentage was high with two units…
  • TheWorldEnder -

    Posted the thread An Upgrade for the Secret Weapons Lab.

    Thread
    Well, this idea came to my mind the other day in a game I was hopping to build a big fleet to scort an aircraftcarrier, and of course I was planning to add a complete set of NASF & NSF, attack choppers and gunships, but saddly, the game ended way before…
  • Im On Smoko -

    Liked Aquela’s post in the thread SEASON 8 UPDATE NEWS.

    Like (Post)
    1652971895_news_images_24052.png
    Commanders! We have reached one of the final hurdles in our development cycle for the next Seasonal Unit, and now it is time that we share some details on the behind-the-scenes progress. The Team is very excited to…
  • Im On Smoko -

    Liked Clock’s post in the thread Conflict of Nations, a modern war strategy game?.

    Like (Post)
    CoN has very good potential, it just needs a few system overhauls and additions, and also a way for kicking out the flood of inactive people who played for 5 minutes and somehow separating them from actual players, as well as some more work on the…
  • Yeah, I have noticed. I had this happen to me in my last game a handful of times. Newly taken cities that had two units to keep the chance of revolt low or zero. And while checking the cities noticed that the revolt percentage was high with two units…
  • Have notice some cities you can have Inf / NG sitting in city. If actually on point units should appear NNW of city at like 10 o clock. however maybe 20 pct of time will look at see units like NNE ( aka 2 0clock) and although list that city as location…
  • Hydralysk -

    Replied to the thread Anyone else notice NG/Inf units tend to drift off center on some cities..

    Post
    Quote from Buckeyechamp: “Have notice some cities you can have Inf / NG sitting in city. ” I haven't noticed that behavior.