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  • HulkHogann -

    Replied to the thread Attack helicopters vs Strike fighters.

    Post
    If you want ground based just upgrade mobile aa, Sam's, mlrs, motorised and radar, that is plenty to research there. Something like 4 mlrs,3 AA, 2 Sam, 1 inf or radar. Screen with duplicate stacks and or blocking units as needed. It makes a pretty…
  • HulkHogann -

    Posted the thread Help naval support needed!.

    Thread
    So I often get this situation. A teammate goes off and attacks a navy nation like Italy. As the attack unfolds they start demanding naval support since Italy has ships bombarding his units. So basically they want my navy(navy is expensive) to help them…
  • Dealer of Death -

    Liked FarmerJG’s post in the thread Denmark Country Spotlight.

    Like (Post)
    Quote from Dealer of Death: “Quote from FarmerJG: “Quote from Sviltankops: “But not in WW3. ” No, but WW3 gets boring anyways. ” Your brain is out of alignment, WW3 is the definitive map, only WWZ is better. Overkill = the outhouse of CoN…
  • Yeah trash us oldfarts and embrace thedigital natives. Cantyou use Tik Tok. Its ever fancier.
  • FarmerJG -

    Replied to the thread Denmark Country Spotlight.

    Post
    Quote from Dealer of Death: “Quote from FarmerJG: “Quote from Sviltankops: “But not in WW3. ” No, but WW3 gets boring anyways. ” Your brain is out of alignment, WW3 is the definitive map, only WWZ is better. Overkill = the outhouse of CoN…
  • FarmerJG -

    Replied to the thread 10x advertised but in game only 7x!??.

    Post
    I think that you are bugging. 10x is 10x.
  • FarmerJG -

    Replied to the thread Consumable ammunition and fuel.

    Post
    Nope. Also, the forum is inactive... Well basically.
  • KFGauss -

    Replied to the thread 10x advertised but in game only 7x!??.

    Post
    Ask on Discord.
  • JOKER_MD -

    Posted the thread Наёмники.

    Thread
    Привет касаемо наёмников, задумка вполне неплохая, но очень сырая предлагаю следуйщее изменения - во первых снизить затраты на…
  • sambadagio -

    Posted the thread 10x advertised but in game only 7x!??.

    Thread
    Hi there Is that a bug or a feature? I want 10x games... how shall I calculate the time needed with a 7x game?? So if this is not a bug, how can I find the real 10x games? or are all 10x games supposed to be 7x? but then why saying 10x?
  • Teburu -

    Replied to the thread Consumable ammunition and fuel.

    Post
    No lol
  • GansColun -

    Replied to the thread Consumable ammunition and fuel.

    Post
    хотя бы универсальный показатель боеспособности, который падал бы при длительном передвижении по суше через границу, или длительном бою,…
  • TheDeletedElite -

    Replied to the thread Consumable ammunition and fuel.

    Post
    That makes sense, but keep in mind this is just a game, so there are many gaps between it and reality. I feel like adding this is not going to make a majority of players happy, although it would make the game more realistic.
  • GansColun -

    Posted the thread Consumable ammunition and fuel.

    Thread
    I propose to limit the amount of ammunition and fuel for units; if a unit is on its own territory, the amount of ammunition and fuel is replenished over time, if on the enemy’s territory, it is not only consumed, especially ships are replenished in…
  • Klad -

    Wrote a comment on PrinceofHonor’s wall.

    Wall Comment
    Hello my phone broke and got another but can't login to my account it just creates a new one
    Pls help fast before I loose all my progress user89371540
  • Klad -

    Liked PrinceofHonor’s post in the thread English Support Team.

    Like (Post)
    Greetings CoNmanders, We on your support team hope your battles are going to plan and your victories are built on the defeat of your enemies. We are here to assist you in any issue you may be having in-game be it a toxic game environment or a pesky bug…
  • Hydralysk -

    Liked Black_Ice_80’s post in the thread Know the time-to-impact of a missile before launch.

    Like (Post)
    I think it'd be nice if we could know the time it'd take a ballistic missile to reach a target, before we actually launch the missile (from a submarine or launcher or whatever). That way, if we have multiple launch platforms in different places, we can…
  • Hydralysk -

    Liked Black_Ice_80’s post in the thread Ability to disable explosive sound effects sounds.

    Like (Post)
    One of the things that annoy me the most about playing this game on PC, is the constant explosion sounds blasting out of my subwoofers everytime I click on a unit. I like having the nice background music, or even the little "tick" sounds when I click on…
  • GansColun -

    Posted the thread Message about the beginning of the enemy landing at the port.

    Thread
    When the enemy begins landing at the port of a city under player control, I would like a message that the enemy is starting to land at your port.
  • TheDeletedElite -

    Replied to the thread Plane return to base instead of attack.

    Post
    what do you mean exactly? if you mean the plane goes to base when you want it to attack, it needs to refuel, then it will attack.