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  • WiZeGuY -

    Replied to the thread Alliance logo.

    Post
    here's a screenshot
  • WiZeGuY -

    Posted the thread Alliance logo.

    Thread
    I decided to become part of the security council and was creating an alliance. However, the option to add a logo will not work. I'm using Android 11 on a Galaxy S21 ultra, if that matters. When I open settings to edit, all can be edited except there is…
  • Hydralysk -

    Posted the thread AI Suicide Run.

    Thread
    AI town being bombarded by warship. AI sends out land units to turn into transports and attack the warship. As near as I can tell, transports do not fight, they just die. I am pretty sure this AI behavior is not a desired feature.
  • Colonel Waffles -

    Replied to the thread Current state of Naval.

    Post
    Quote from playbabe: “just buff asw heli, that thing is real coastal def due to short range ” There is still the problem of activity though. Could they make it so the helis automatically go to counterattack once the enemy ship attacks?
  • Tifo_14 -

    Liked Colonel Waffles’s post in the thread Corvette overhaul.

    Like (Post)
    As of right now, corvettes are not useful past early game. Once other ships come into play they become quite useless and no one uses them at max level. Here’s my idea of overhauled corvette T1 Cost: 500 Supplies, 500 Components, 300 Manpower, 600…
  • WalterChang -

    Replied to the thread Current state of Naval.

    Post
    Quote from playbabe: “just buff asw heli, that thing is real coastal def due to short range ” Yeah, but there's still a gap in the unit roster for a dedicated land-based anti-ship weapon. It could be artillery or it could be a missile launcher.…
  • playbabe -

    Replied to the thread Current state of Naval.

    Post
    just buff asw heli, that thing is real coastal def due to short range
  • Colonel Waffles -

    Replied to the thread Current state of Naval.

    Post
    Quote from Nubluk: “Colonel Waffles I think you should produce lvl 4 MRLS and park them on your coast and pretend they are costal guns. Problem solved. ” This works well. I’m not necessarily saying navy should be nerfed. Just there should be more…
  • Dealer of Death -

    Replied to the thread Flexible UI Screens.

    Post
    Quote from Hydralysk: “I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing. ” Sort of sounds good, but could you elaborate more or give an example?
  • Tifo_14 -

    Liked Tifo_14’s post in the thread Flexible UI Screens.

    Like (Post)
    Quote from Hydralysk: “I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing. ” Good idea :rolleyes:
  • Tifo_14 -

    Replied to the thread Flexible UI Screens.

    Post
    Quote from Hydralysk: “I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing. ” Good idea :rolleyes:
  • Tifo_14 -

    Liked Hydralysk’s post in the thread Flexible UI Screens.

    Like (Post)
    I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing.
  • Tifo_14 -

    Posted the thread Racist coalition.

    Thread
    I came across this coalition in one of my games. forum.conflictnations.com/inde…9cf3be277765c0971fb9f6621 I'm not sure if that flag is allowed or not, but the player's name seemed kinda racist and there were some comments about slavery in the…
  • Dealer of Death -

    Liked Nubluk’s post in the thread Current state of Naval.

    Like (Post)
    Colonel Waffles I think you should produce lvl 4 MRLS and park them on your coast and pretend they are costal guns. Problem solved.
  • WalterChang -

    Liked Hydralysk’s post in the thread Flexible UI Screens.

    Like (Post)
    I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing.
  • Kalrakh -

    Replied to the thread Oblivious AI?.

    Post
    Describing the A.I. as poor, would be still quite generous, I am afraid.
  • Hydralysk -

    Posted the thread Flexible UI Screens.

    Thread
    I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing.
  • Opulon -

    Liked Dealer of Death’s post in the thread Oblivious AI?.

    Like (Post)
    Quote from Hydralysk: “An AI controlled country declares a 'cease fire' state with me. I however, am still at war with that AI nation. The AI has a fighter on patrol above a city. I bring a frigate close enough to the city to be able to attack…
  • Puawda -

    Liked Puawda’s post in the thread 4x Overkill Eventi'nde Yemen Nasıl Oynanmamalı :D.

    Like (Post)
    Geçen haftalarda , 2 kişilik bir ekip ile "Afrika" kıtasında oynama kararı aldık ve seçimlerimizi, Etiyopya, Sudan ve Yemen olarak seçtik. Yemen oynamayı kendi şahsi gönlümle bir şevkle istedim ve PİŞMAN oldum. Açıkçası bundan önceki…
  • Puawda -

    Posted the thread 4x Overkill Eventi'nde Yemen Nasıl Oynanmamalı :D.

    Thread
    Geçen haftalarda , 2 kişilik bir ekip ile "Afrika" kıtasında oynama kararı aldık ve seçimlerimizi, Etiyopya, Sudan ve Yemen olarak seçtik. Yemen oynamayı kendi şahsi gönlümle bir şevkle istedim ve PİŞMAN oldum. Açıkçası bundan önceki…