Recent Activities

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Ballistic missiles are normally targets at cities because of there great damage to building but firing a ballistic missile at a territory that was just conquered can work wonders especially when there is a decent stack that just took the land. Elite…
  • OldAsMudd -

    Posted the thread Not taking over the land..

    Thread
    I'm playing in a game and several of the territories I have taken over are being credited to another member in the Coalition. Is that normal, or something new? The spots were his originally, when the game started.
  • Clock -

    Liked Hydralysk’s post in the thread Private Vanity Colors/Labels.

    Like (Post)
    Let the player select: 1. The political color shading for their lands. Tired of the country being blue? Change it. It only shows up on that players' own display, all other players see the default value. 2. Whether conquered nation labels show up on…
  • Clock -

    Liked Teburu’s post in the thread Don't you get sad when you see this?.

    Like (Post)
    Quote from shrek6satan: “Quote from Dealer of Death: “Quote from Buckeyechamp: “Quote from Dealer of Death: “Quote from Anna Jija: “Quote from Dealer of Death: “ ” ” I just overtook The Big G Germanico for Most Total Likes on this…
  • Clock -

    Liked Teburu’s post in the thread *NEW UNIT SUGGESTION*: BM Launcher Aircraft!.

    Like (Post)
    Quote from 1733973qaz: “For me, since I don't have security council, that means that the only launch platforms are BM Sub and Land Based Launcher. ” That's the point. Having another Unit that is capable of launching BMs from the air would utterly…
  • Clock -

    Liked Hydralysk’s post in the thread Limited Order Execution.

    Like (Post)
    Quote from Killiam07: “your psychological state seems to decrease over time, these suggestions are more and more out of this planet ” Your contributions to forum discussion appear to degrade with time, deteriorating to basically "I don't like the…
  • Hydralysk -

    Liked TheWorldEnder’s post in the thread An Upgrade for the Secret Weapons Lab.

    Like (Post)
    Well, this idea came to my mind the other day in a game I was hopping to build a big fleet to scort an aircraftcarrier, and of course I was planning to add a complete set of NASF & NSF, attack choppers and gunships, but saddly, the game ended way before…
  • GrandInquisitor -

    Liked Aquela’s post in the thread SEASON 8 UPDATE NEWS.

    Like (Post)
    1652971895_news_images_24052.png
    Commanders! We have reached one of the final hurdles in our development cycle for the next Seasonal Unit, and now it is time that we share some details on the behind-the-scenes progress. The Team is very excited to…
  • bobqz -

    Liked Buckeyechamp’s post in the thread Cheating players.

    Like (Post)
    Annexing that many cities by day 26 sucked all your resources. And seems odd that USA would pick out chili and bypass all of N. America. I never annex till get to point cant spend resources fast enough as 1 Annex city probably costs 3 unit builds. Day…
  • Buckeyechamp -

    Replied to the thread Smarter AI.

    Post
    Current Flashpoint AI went nuts day 1; like the AI countries were invading player countries (not in response to an attack like morocco declared war on algeria and invaded; also happened on like 10 other countries) and I was playing as Iran for a missile…
  • Yeah, I have noticed. I had this happen to me in my last game a handful of times. Newly taken cities that had two units to keep the chance of revolt low or zero. And while checking the cities noticed that the revolt percentage was high with two units…
  • Have notice some cities you can have Inf / NG sitting in city. If actually on point units should appear NNW of city at like 10 o clock. however maybe 20 pct of time will look at see units like NNE ( aka 2 0clock) and although list that city as location…
  • bobqz -

    Liked Buckeyechamp’s post in the thread An Upgrade for the Secret Weapons Lab.

    Like (Post)
    Quote from TheWorldEnder: “I'm not taking in consideration the use of gold coz, truth be told, the only thing that you can't do with gold, as far as I know, its to make your units to move faster in the battlefield... yet at least) ” Well even then…
  • Buckeyechamp -

    Replied to the thread Smarter AI.

    Post
    Quote from Im On Smoko: “It seems that if a country is abandoned by a human player the AI will use the existing buildings to build ground units and level them up. Also, the AI and insurgents seem more busy in the higher up maps like WWIII compared to…
  • bobqz -

    Replied to the thread Best Country To Play as, Let's Hear It (WW3).

    Post
    Kraken is tough !
  • bobqz -

    Liked Dealer of Death’s post in the thread Best Country To Play as, Let's Hear It (WW3).

    Like (Post)
    Quote from Im On Smoko: “Quote from Buckeyechamp: “Quote from Tifo_14: “Quote from Im On Smoko: “I heard Kazakhstan is a popular country to play as in WWIII if you do not play navy. There are a handful of AI countries to take over and it is…
  • bobqz -

    Liked Im On Smoko’s post in the thread Best Country To Play as, Let's Hear It (WW3).

    Like (Post)
    Quote from Buckeyechamp: “Quote from Tifo_14: “Quote from Im On Smoko: “I heard Kazakhstan is a popular country to play as in WWIII if you do not play navy. There are a handful of AI countries to take over and it is isolated to a degree. ” I am…
  • Buckeyechamp -

    Replied to the thread An Upgrade for the Secret Weapons Lab.

    Post
    Quote from TheWorldEnder: “I'm not taking in consideration the use of gold coz, truth be told, the only thing that you can't do with gold, as far as I know, its to make your units to move faster in the battlefield... yet at least) ” Well even then…
  • Yeah, I have noticed. I had this happen to me in my last game a handful of times. Newly taken cities that had two units to keep the chance of revolt low or zero. And while checking the cities noticed that the revolt percentage was high with two units…