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  • jtA7EG1.jpg Under my leadership, Pax Humana will strive to be the most welcoming & supportive alliance in the CoN community and I suspect that being so will also shortly make us the most competitive alliance in the CoN community. Everyone is welcome. English is default, but Google Translate and other translators are pretty easy to use so feel free to communicate to me or others in the language of your choice. Discord Server: discord.gg/PMxHgfT

  • March Tournament Registrations

    Akumage - - Tournaments

    Post

    I agree with @mycaddy. Gold free matches are enjoyable. I understand, of course, that creating a flat free for those games that would be able to match the revenue of gold users without scaring away a large portion of the user base may be prohibitive. That's the entire reason that CoN is based on the freemium business model, after all.

  • Quote from Kalrakh: “Pretty classic: Skins -> certain units for the nerds or different colors for those who want to look more fancy perhaps even pick your political country color, instead of plain colors chessboard muster or something like that? As general Quality of Life, not paid, we will need a coalition view additional to the political view In regards of the flashy button, I would consider 500 gold perhaps, if you spend all your possible 'loot' just to disable the flashing it is kind of unba…

  • Conflict of Nations is an excellent game actively developed by an amazing dev studio and I would gladly throw money at it, except for one thing: The fact that there is nothing for me to use my gold on except to either give myself an unnecessary advantage (let's face it, my stats prove I don't actually play because I want to win) or to just straight up throw my gold away. And that totally sucks. There are definitely things that don't impact the strategic/tactical sides of things that players like…

  • March Tournament Registrations

    Akumage - - Tournaments

    Post

    Quote from Yak: “ Winning: To win this tournament, the team with the highest VP across all gameID's will be claimed the victor. ” @Yak Thank you for setting this up. I know I'm going to enjoy the hell out of it no matter what. That said, the winning condition that you list in the original post and the winning condition that was listed in the email are different.

  • Except that PMing them guarantees that they will actually be notified of the message and Newspaper articles in a finished match have little chance of being read by their intended audience.

  • That's certainly fair, although it doesn't address the the complaints about unrealism. Not that I'm complaining. I assume that modifying the nationalization feature to make it more realistic would require significant effort.

  • March Tournament Registrations

    Akumage - - Tournaments

    Post

    Quote from Yak: “Registrations are closed, and the players have been allocated to the gameID's. Expect the email to join the game soon. The tournament starts at 22:00PM (UTC+1), but you can join as soon as you have the info. If alliances or players are caught cheating, you will have your alliance and accounts permanently banned. ” @Yak `If alliances or players are caught cheating, you will have your alliance and accounts permanently banned.` As this is a very serious punishment, can we get clari…

  • vLmcY7e.png Disclaimer: May actually have been addressed in a recent update. This screenshot is from 2597900, which started 40 days ago. That is all.

  • GENERAL UPDATE (190221)

    Akumage - - News and Updates

    Post

    Were internal matches already being used that frequently?

  • March Tournament Registrations

    Akumage - - Tournaments

    Post

    Totally in.

  • @Germanico As a side argument, @Mc_Johnsen also argues that MBTs are worthless in a high-level arty+stuff vs arty+stuff match and that MAA makes a better "tank" for its research & mobilization costs. Have your devs done any tests regarding the balance of tanks in a similar scenario? (I tagged you in the related #game-discussion on Discord)

  • Germanico, I believe you mean Steam. The CoN Steam app is slimmer than CoN + Chrome.

  • Here is the Discord conversation (irrelevant comments removed) that inspired this thread: Quote from DTBama: “I like every update and addition that i have seen for the most part, except one. The new "annex a homeland feature" is the one that i cant stand. i am in a overkill game, a couple of large players, i pull what should be a game winning move and sack his homeland, but no, he just makes a new one. instead of Congo he is now greece. and someone else has homeland cities scattered all over the…

  • Can we get more details on City Nationalization? Are there any limits on it or can "Countries starting the game with less than 6 cities" nationalize as many cities as they can conquer for the rest of the game?

  • Fully zoomed in, the air-assault range circle looks as expected. In medium zoom, the air-assault range circle is just a little more opaque than usual, but will flicker. This is what I see when I hover my cursor over the air assault button while almost fully zoomed out or fully zoomed out. The circle goes away when I stop hovering over the air assault button. If I actually click on the air assault button, then the circle becomes partially transparent whenever I move my cursor and if I don't move …

  • - CRVs are amazing in early game: they're strong against infantry, they don't suffer from the 1/3 speed penalty that EVERY other ground units does while in enemy territory, they can air assault at level 3, they only require a level 1 army base, and you can research their first level in 30 minutes so you can have one of them at each of your cities by Day 2. - Always stack your units, especially infantry (which suck as offensive units and generally suck as defensive units as well for anything but …

  • I am creating a spreadsheet on Google Spreadsheets that can be used by alliances to plan infrastructure development and resource expenditure. I need the following information: `Starting countries, number of each resource homeland city (only in cases where different countries have different numbers of homeland cities like Able Archer), and the country's starting resources` for each map that can be used for Elite & non-elite alliance matches. If you are interested in contributing, please contact m…

  • If I want to merge units by moving one unit (we'll call it Unit A) to where another unit is sitting (Unit B), I run a high risk of accidentally selecting Unit B instead of completing the movement command (because to get the right path, I've got to move my cursor close to the desired destination and it just so happens that Unit B's icon is generally covering the entire general area there). In hindsight, there are already a couple of hacky solutions to this: 1.) Select Unit A, select move command,…

  • I'm pretty sure this is a known issue, but I would like to know where it is in the priority list. I just had an incident in whichnder manual control while I was trying to shoot & scoot, my frigate did NOT fire on time according to the events timeline (it had been over an hour since the last event notification about this unit) and I couldn't tell why because I couldn't see the countdown. Even worse, my opponent shot me during this time period and I thought that had been me shooting them (because …