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  • been a thing for quite a while now; its probably both

  • Mobile AA suggestion

    Teburu - - Suggestions

    Post

    holdup what kinda monster gave it 26 range ... like thats cursed as fuck about your suggestion: imo the major problem with MAA is that simply because of the low range it wont really get that offensive AA tick against approaching aircraft that most other AA can get in and also i think that cutting back the HP of MAA kinda runs a bit contrary to your idea of making it more of a pointdefense unit edit: also shame on you for liking your own post

  • well, obviously stuff that can destroy ships tho idk how we're supposed to know the specifics

  • >i know gold bashing is against TOS >goes on bashing gold hmmmmmmmm

  • Quote from Kalrakh: “Quote from E z 8 tiger212: “Quote from Kalrakh: “To make it simple: If one guy was able to collect about 1900 VP all by himself, which is a fuckton of effort. What did the others do? Just sit on their asses? If you only check the game once or twice the game, while he playes for several hours, he deserves to win. He does not owe his coalition mates, to carry their asses into a win, if they failed to pull their own weight. Not everyone plays WW3 normal speed. Some games it's 2…

  • What The Frack? WHY???

    Teburu - - Questions & Answers

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    because the elite sub is armed with super deadly mutant camel torpedos

  • Artillery attacks

    Teburu - - Questions & Answers

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    Quote from Dealer of Death: “Quote from Kalrakh: “Supremacy 1914 got a very screwed up combat system, the last time I played. Single unit stacks had a high chance of 'dodging' attacks an therefore not getting killed in an attack, even in cases of 10 times the overwhelming attack power. That is how it can work there but not here, combat in CON is more reliable and less luck based. ” As long as you don't delude yourself into thinking you know exactly how much damage will be dealt in an attack. ” i…

  • Guess this unit

    Teburu - - General Discussion

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    Quote from WalterChang: “They were attacked by some unfortunate 'pirates', who'd mistaken them for a cargo ship, and they were certainly able to defend themselves. ” fighting off pirates and fighting of a group of destroyers is a small difference wouldnt you think lmao Quote from Colonel Waffles: “They really should. CoW implemented this, now running into a massive fleet of transport isn’t exactly easy pickings for a destroyer ” eh it really wouldnt accomplish anything tho

  • Artillery attacks

    Teburu - - Questions & Answers

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    Quote from WalterChang: “Quote from Teburu: “thats a thing for pretty much every unit afaik tho? (except aircraft ofc cuz they have to rtb) ” Probably. Seems OP to me, but maybe that's just because I'm not used to it yet. In Call of War's system, units can only use their attack damage once per hour, no matter what. (they can use defence as many times as they need.) Seeing how the AI seems to like spreading units out across its territory, it certainly makes cutting through inactive players a lot …

  • Artillery attacks

    Teburu - - Questions & Answers

    Post

    Quote from WalterChang: “Quote from Kalrakh: “If you finish of a stack with your attack, you get a 60 s cooldown instead of 60 min Yes, this is supposed to be like that. ” Wow! Thanks for the response. Does that not seem a little bit overpowered? ” thats a thing for pretty much every unit afaik tho? (except aircraft ofc cuz they have to rtb)

  • Is this fishy?

    Teburu - - Questions & Answers

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    you may not be able to proof it; but you can always just send a report and let support figure it out lol

  • My List of ideas

    Teburu - - Suggestions

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    yeah uhm no

  • Quote from Dealer of Death: “Suppose I had a single slightly damaged level 1 ASF with 18/20 hp [90%]. (western doctrine) Now, I upgrade that line to level 2, which has a 22 hp maximum. I never actually paid attention. Does my ASF now have? A.) 20/22 hp (+2) B.) 19.8/22 hp (90%) C.) Potato Salad D.) 42 ('cause) E.) 13.2 (EWA craft renders them blind and they trip over a cat, damaging their ailerons) F.) Some other value (you explain) ” we're talking about con; so of course it's C

  • Game Rank discussion

    Teburu - - General Discussion

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    Quote from DOA70: “You two will argue about what shade of blue the sky is, won't ya's? ” wait its blue?

  • Quote from That's Ruff: “So should still be coming in the next week or you're saying that resets and it'll be another two to three weeks? ” It's done when it is done lol

  • Merging Damaged Units

    Teburu - - General Discussion

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    they combine into a stack of 2 infantry with a total of 10 HP; which just means that one inf will die when recieving even the slightest bit of dmg

  • Quote from Kalrakh: “I suspect it is to give aircraft a weakness, because otherwise it would be pretty impossible to time for example missile strikes with their refueling. ” if i had to place bet it'd be on LEGACY ; thats always a safe bet to make :D

  • Colonel Waffle Challenge Response

    Teburu - - Suggestions

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    Quote from Dealer of Death: “2.) Satellite - Would show an image similar to AWACS, revealing planes, surface ships and hard targets only, but would show unknown type and not a radar blip. Does not reveal stealth or submarines. ” I dont think that one counts; seeing how it's one of these things ppl suggest every now and then

  • Cruiser Current State

    Teburu - - Questions & Answers

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    Quote from Colonel Waffles: “Quote from Teburu: “tldr: a stack of any 5 ships has "considerable damage to every type of unit" really only thing it does in reality is emphasizing their strengths/weaknesses more ” Just noticed the whole frigate radar thingWould it necessarily be a bad thing to emphasize their weaknesses more? To me it seems that unless you have been focused on attack subs or NPA the whole game then you are kind of screwed. If the counters to other enemies are there, should the str…

  • Combat Details

    Teburu - - General Discussion

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    Quote from Hydralysk: “1. Does current damage to a unit affect its combat effectiveness? In other words, does a half strength unit do less damage to the enemy than a full strength one does? YES 2. When in combat with an enemy, is it either: a. One side shoots first, reduces the hit points of the other, then the other side shoots back? b. Both sides fire at the same time, then their respective hit points reduced? c. Something else? 3. When there are multiple units on one side, is the damage recei…