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  • Quote from Dealer of Death: “I haven't noticed any difference. No matter what I do, I always end up the most notorious. ” It’s the abuse of those MRLs I tell you!

  • Corvette overhaul

    Colonel Waffles - - Suggestions

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    Quote from ewac123: “SO ARE YOU SAYING THAT A CORVETTE IS A COASTAL CRUISER NOW??? ” Am I?

  • Corvette overhaul

    Colonel Waffles - - Suggestions

    Post

    Quote from ewac123: “Decent ideas. 2 Big issues... 1. The Level 7 Admiral has a 35km view range. Your coast guard speed boat apparently has the most advanced binoculuars in the world... 2. Like DoD said, your corvette will be killed by a towed arty that has 0.1 HP left while disembarking. ENJOY! Btw: You'll need to be beyond normal intelligence to figure out WHY the corvette would die if it tried to engage it in combat. ” Well the Level 7 Admiral also has lower sight range than cruisers. The rea…

  • Corvette overhaul

    Colonel Waffles - - Suggestions

    Post

    Quote from Dealer of Death: “Well, there is one other point that bothers me. Since corvettes seem to have been designed for harbor/beach defense, it seems wrong that as soon as an infantry transport starts unloading (and anyone with a brain would do the instant unload transformation) that the corvette can no longer fire on the deploying unit. Overall, I'd like to keep any changes in line with the original purpose, so maybe completely scuttle the sub attack (mainly because 2/3 subs are deep water…

  • Corvette overhaul

    Colonel Waffles - - Suggestions

    Post

    Quote from Dealer of Death: “Back to the drawing board with you. Apparently, either you are huffing jenkem, or you don't realize you are trying to make a lvl 1 corvette THREE times more deadly vs subs than a lvl 1 cruiser, 20% more deadly than a fully maxed cruiser, and 20% more deadly than a lvl 1 Destroyer, the very ship MEANT to be a sub hunter. It just gets more drunkenly ludicrous at T2 and T3. ... I may agree with your premise, but ^ THAT isn't the fix, so, ... - ” I see I fixed that I do …

  • one ip

    Colonel Waffles - - Questions & Answers

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    Quote from huwoluyo: “hello me and my brother play from one ip and using two pc how we can play safely? ” The only way is to get SC on both accounts

  • Corvette overhaul

    Colonel Waffles - - Suggestions

    Post

    As of right now, corvettes are not useful past early game. Once other ships come into play they become quite useless and no one uses them at max level. Here’s my idea of overhauled corvette T1 Cost: 500 Supplies, 500 Components, 300 Manpower, 600 electronics, 1K Money Sight Range: 40 HP: 15 Speed: 3 (1 in deep seas) Radar signature: High Sonar signature Radar and sonar detection within 75: Naval Units (HIGH) Fixed Wing (HIGH) Damage vs Soft 2.0 vs Hard 0.5 vs Surface 3.0 vs Sub 3.0 vs Fixed Wing…

  • Quote from Tifo_14: “Quote from kurtvonstein: “Looks pretty much like it for me 8n the screen. But it hard to tell from enemiecolor only without a flag ” Yes, at least Brazil is winning... ” Sir This is the Meme chat sir

  • Quote from Im On Smoko: “I am tracking a sub "wolf pack" with some naval patrol planes. Can they see / detect me? ” In theory, nothing is stopping them from seeing your planes within sight range If you want to be safe, stay outside of sight range but close enough to see their sonar signature

  • Quote from Teburu: “Quote from Aggressor X: “Other suggestion : make a new map started with ready weapons similar to real life in power and abilities of every country ” that one will never happen lmao; go play RPs if you want "realism" ” Well is wouldn’t say it will never happen, just it’s not realistic to hope for it Able Archer was a thing

  • I think the name F-117 is enough to convey that the units are F-117s but not any specific version. Small details like whether or not an aircraft has secondary abilities is not considered by the game. Apache has air to air weapons, but cannot shoot down planes in game. There is no need to get too specific. After all, we are talking about F-117 having no air to air in a game where SR-71 carries bomb load and cruise missiles

  • Officers

    Colonel Waffles - - General Discussion

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    Would it make much of a difference? How often do you have 2 or more stacks in sight range of each other?

  • Private Games

    Colonel Waffles - - Questions & Answers

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    My Question from discord, which I post here for discussion People ask for private games quite a bit. CoW has done it but not CoN. Dorado could, in theory, provide this service no? Let’s say a single server for CoN cost $15USD to run for a period of 1 month They could reserve private servers. To rent a server for a month, a player pays $25USD (15 for service, 10 for profit). This can then be simplified: You can buy a “match” for $30USD, which auto ends on day 100 If demand is stressing the invent…

  • Quote from WalterChang: “Quote from Im On Smoko: “Considering the power of missile subs, it would be great to get an alert when a naval contact is found via sonar or radar for that matter. If you send out naval patrol planes or any plane with a radar, or set up subs and ships to picket areas of the ocean, players who are at a diplomatic state of peace can just sneak by and set up to attack you if you aren't watching those areas specifically. I would like an alert to decide if I should attack the…

  • youtu.be/rOQCgN4AP9g

  • Quote from Dealer of Death: “Quote from playbabe: “agree with everyone except that mobile AA is a joke lol plz lower it cost ” I have a better idea! Mobilize 1 MRLS get 1 MAA FREE! ” What are you, a businessman?

  • Ship healing is kind of odd in current state. I suggest the removal of coastal healing and the addition of a new unit: Auxiliary Operations Vessel (AOV) Support unit consisting of replenishment, repair, and hospital ships. Serves as the foundation of a strong navy, or support in expeditionary operations. Unit only has one level HP: 10 Speed: 1 25 sight range No damage Heals 1 HP/day to all units in stack. No more than 5 HP/day per stack Similar to real life, support ships are crucial to naval op…

  • Quote from Hydralysk: “As far as I can tell, fighters are a more flexible response for AA cover of ground units. With the patrol mission, they can stay on station indefinitely. Days or weeks of circling overhead. So why purchase ground based AA assets? ” Usually a unit won’t exactly counter itself, and ASF is no exception. ASF on ASF combat will lead to heavy losses on both sides. SAMs will shred any plane within range. If you send 5 ASF to attack 2 enemy ASF they will make short work of them, b…

  • New Deploy Armament Units

    Colonel Waffles - - Suggestions

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    Quote from WalterChang: “Quote from Colonel Waffles: “The research time period of CoN scales (to my knowledge) from 1947 (B-47) to 2030~ (railguns). This is a very long time. ” I think you get into all sorts of trouble if you start trying to judge implied timeframes by the research tree. The B-47 first flew in 1947, and that's Day 4 of the game? The Mirage Delta, available on Day 1, first flew in 1978; the Super Heron UAV, also Day 1, first flew in 1994; and the Vulcan bomber, available on Day 2…

  • Quote from Opulon: “You people need to stop preordering Cyberpunk 2077 ” I’m sorry What?