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  • Alliance logo

    Dealer of Death - - Questions & Answers

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    Quote from WiZeGuY: “I decided to become part of the security council and was creating an alliance. However, the option to add a logo will not work. I'm using Android 11 on a Galaxy S21 ultra, if that matters. When I open settings to edit, all can be edited except there is no option to add a logo. Please advise. Thank you. Scott aka WiZeGuY. ” Well maybe it's your fault. I looks like you are all thumbs, ... or maybe big toes.

  • AI Suicide Run

    Dealer of Death - - General Discussion

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    Quote from Hydralysk: “AI town being bombarded by warship. AI sends out land units to turn into transports and attack the warship. As near as I can tell, transports do not fight, they just die. I am pretty sure this AI behavior is not a desired feature. ” Shhhhhhh, It is a free stat improver that also doubles as a building preserver (your ships don't have to pound the city as long to kill the remaining units)

  • Flexible UI Screens

    Dealer of Death - - Suggestions

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    Quote from Hydralysk: “I would enjoy resizing and repositioning the pop-up UI screens. Sometimes their position and size obscure other information I am referencing. ” Sort of sounds good, but could you elaborate more or give an example?

  • Oblivious AI?

    Dealer of Death - - General Discussion

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    Quote from Hydralysk: “An AI controlled country declares a 'cease fire' state with me. I however, am still at war with that AI nation. The AI has a fighter on patrol above a city. I bring a frigate close enough to the city to be able to attack the fighter (but remain outside the patrol area of the fighter). I attack the fighter, damaging it a great deal. The fighter continues on its patrol. The AI keeps the 'cease fire' state with me. I proceed to quickly destroy the fighter. The AI continues to…

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “yeah it's worded the same way you can use them in games started after the season began once you reach the points requirement. Last season I used the sub that was also a rerelease item that I bought security council to keep it ” No, it is NOT worded the same: - In order to permanently unlock the Seasonal Unit and use it after the Season ends you must earn at least 1,000 Season Points for the Tank, 2,000 Seasonal Points for the Submarine, and have a valid Security Council…

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “go re-read the season notes, that is exactly the way it was put out ” I was speaking about how they originally put out the re-introduction of past elite season units: SEASON 3 BEGINS See the link^

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “well you're wrong, my ticket was finally responded too and I am researching the rail gun now ” Well good for you, but that's not the way they put it out there, squeaky wheel always gets the grease.

  • Quote from Kalrakh: “Quote from Dealer of Death: “I'm pretty sure it was around 500-525/hr in one long WW3 game, hell right now I have a Flashpoint map making 315/hr on day 31 with only level 2 arms in my comp cities, and I'm sitting on almost 30,000 comps in my resource bank despite having built over 25 planes and 7 destroyers, a naval officer and 3 subs. I was thinking of researching airborne just to burn some off, but they eat electronics too that I can't afford to waste. ” Only your ships ha…

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “This is the most ridiculous event prize unlock ever It's May I have the 1000 points requirement met, I have security council and if I had the 2000 points for the UGAV I could use that right now, but I have to wait until September to use the season unlock I actually wanted to use? I have no incentive to play until the season is complete now pFJ00rY The news tab specifically says you can try and use season 6 and season 4 right away and only keeping them AFTER the season e…

  • I'm pretty sure it was around 500-525/hr in one long WW3 game, hell right now I have a Flashpoint map making 315/hr on day 31 with only level 2 arms in my comp cities, and I'm sitting on almost 30,000 comps in my resource bank despite having built over 25 planes and 7 destroyers, a naval officer and 3 subs. I was thinking of researching airborne just to burn some off, but they eat electronics too that I can't afford to waste.

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “Quote from Dealer of Death: “Quote from KillJoyRambo: “ the railgun wouldn't be unlocked until the END of this season IF you have council and not when you reach the point count? ” THIS ” ” So I don't get to use it until September? [/quote][/quote] BINGO! We have a winner, hold your cards!

  • Quote from KillJoyRambo: “sorry that doesn't make any sense let me simplify my question. I currently have a 1012 points in the season that just began, so I should be able to research the railgun right now yes? ” forum.conflictnations.com/inde…d5b1647b62e32c69a0b2758ac At the end of the season IF you have an active SC membership in addition to the points

  • Corvette overhaul

    Dealer of Death - - Suggestions

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    Quote from WalterChang: “I think Corvettes might come into their own once naval mines are introduced (assuming they are in the works?). They could function both as mine-layers and mine-sweepers, perhaps? The main thing about them in the game as it currently is is not that they are useless beyond the early game - they're ok for guarding your coast against unescorted transports, and that's a role that's still useful later on. The problem is that, for this role, there doesn't seem to be any reason …

  • Well at least I have one last game without the crippling. Saved me time covering with T3 rails while I built enough TDS

  • SEASON 6 DEPLOYED

    Dealer of Death - - News and Updates

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    Quote from KillJoyRambo: “just to confirm, I have over 1000 points for this season and I cannot research the railgun as I didn't start until last season so I don't have the original unlock. Last season when you hit the point goal for an unlock the item was available to be researched and then produced right away. None of my games will allow me to research the rail gun, I even joined a new game after reaching 1000+ points. In another thread someone inferred that the railgun wouldn't be unlocked un…

  • Quote from Kranzegrad: “Quote from ewac123: “Hello, Nice job. You finally found the unit model. Now let's hope Germanico will possibly glance at it. ” Thanks! One step closer to naval mines. ” forum.conflictnations.com/inde…d5b1647b62e32c69a0b2758ac

  • I haven't noticed any difference. No matter what I do, I always end up the most notorious.

  • I oppose nerfing any units* in any way at any time. Instead, create more powerful counters and adjust balance that way. * - except for nerfing the Naval AWACS, I can get behind nerfing the Naval AWACS, it is ridiculously OP.

  • Corvette overhaul

    Dealer of Death - - Suggestions

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    Quote from Colonel Waffles: “Quote from Dealer of Death: “Back to the drawing board with you. Apparently, either you are huffing jenkem, or you don't realize you are trying to make a lvl 1 corvette THREE times more deadly vs subs than a lvl 1 cruiser, 20% more deadly than a fully maxed cruiser, and 20% more deadly than a lvl 1 Destroyer, the very ship MEANT to be a sub hunter. It just gets more drunkenly ludicrous at T2 and T3. ... I may agree with your premise, but ^ THAT isn't the fix, so, ...…

  • Corvette overhaul

    Dealer of Death - - Suggestions

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    Quote from Colonel Waffles: “As of right now, corvettes are not useful past early game. Once other ships come into play they become quite useless and no one uses them at max level. Here’s my idea of overhauled corvette T1 Cost: 500 Supplies, 500 Components, 300 Manpower, 600 electronics, 1K Money Sight Range: 40 HP: 15 Speed: 3 (1 in deep seas) Radar signature: High Sonar signature Radar and sonar detection within 75: Naval Units (HIGH) Fixed Wing (HIGH) Damage vs Surface 4.0 vs Sub 6.0 vs Fixed…