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Quote from Zozo001: “Quote from WalterChang: “I don't think it'll work well for Airborne Infantry. I haven't tried it, but I imagine the waypoints will cause them to fly away to the next destination before they've disembarked and captured the land. ” This is indeed the case. You've got to stop and wait until the end of disembarking, before the target gets occupied. ” yeah sadly you are right,I Thoroughly tested airborne infantry and they really don't capture the lands in waypoints,they only capt…
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Quote from WalterChang: “I don't think it'll work well for Airborne Infantry. I haven't tried it, but I imagine the waypoints will cause them to fly away to the next destination before they've disembarked and captured the land. (That's what my CRVs do, at least) ” This could be because the CRV can't capture land,I also used the waypoint with Airborne officer and it did fly to another destination without capturing but then I noticed that the officer was not able to capture land at all! I am right…
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Yeah dI'd it get implemented recently or it was always there and I missed it? I remember reading a discussion on this forum about the airborne inf. And they said on it that airborne are highly micro managed unis and you need to give them order to capture a province everytime.But if waypoint was available at that time then they should be highly automated units.
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Quote from WalterChang: “Quote from Roomi Royale: “I am right now on this challenge,day 21 rn.I have lvl 4 motorized inf,Fixed wing officer,airborne officer and lvl 3 spec ops.Soon producing naval officer. I am playing as Chad and am first of the map with 35 cities rn,the closest active enemy is Egypt and My 8 spec ops are sitting nearby while his strikers are grounded in the capital healing there lol ” Yeah, being a landlocked country is key, isn't it? If you had coastal homeland cities, there'…
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I am right now on this challenge,day 21 rn.I have lvl 4 motorized inf,Fixed wing officer,airborne officer and lvl 3 spec ops.Soon producing naval officer. I am playing as Chad and am first of the map with 35 cities rn,the closest active enemy is Egypt and My 8 spec ops are sitting nearby while his strikers are grounded in the capital healing there lol
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I think there should be faster mode events during the winter vacations.The vacations are approaching and many players would have a lot of time on their hands so it would be good if there are 6x or 10x games to play. I know it have been suggested before but I don't see why this idea is so disliked,I have seen those threads and most reasons against this idea seem biased to me.I think that these kind of maps would appeal to a large audience and also to the new players who leave the game with the op…
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I am currently playing Apocalypse 4x map as Belarus.The map is quite active and I m playing solo.It is Day 24 now and I have 100 cities(total 1295 vp) The units I possess rn are: 22 motorized Infantry (Lvl 6) 13 national guards (lvl 1) 22 strikers (lvl 5) 6 Sam's (lvl 2) 1 Fixed Wing officer(lvl 2) 1 Naval Patrol Aircraft (lvl 1) 1 ASF (lvl 1)(Start game unit) 2 CRV (lvl 1)(start game unit) 1 towed arty Total Units:69
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Quote from Zozo001: “Quote from KFGauss: “I'm looking for a how-much-does-morale-change each turn formula/graph/table? ” The morale growth only depends on the difference from its target,and is updated according to the following formula: [T-M(Day{i+1})] = [T-M(Day{i})] -C*(T-M(Day{i})) = (1-C)*[T-M(Day{i})] with the growth coefficient C=1/6. This can be expressed as an exponential function, with [T-M(Day{n})]≡D.n, as: D.n = D.1*(1-C)^(n-1) ” I can't understand anything,lol
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Insurgents
PostQuote from KFGauss: “Quote from WednesdayAddams: “Quote from Karts22: “I have a related question, hope it's OK. Why is the smoke animation until 33% when insurgents spawn until 35? ” Because the spawn percentage was increased in a later update and now they have a chance to spawn whenever it is under 35%Guess they were just lazy or forgot to update the animation. ” I'm looking at a bunch of cities right ow that have 34% morale. The game doesn't even list a chance of Insurgency for them. Maybe the…
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90% of the time strikers are the way to go in public matches.In island nations,you can make corvettes frig early and then go for cruisers.I have stopped playing navy because of the problems with it.I now like land locked nations more. Late in the game it just depends on your enemies i.e.what they are researching and you can research to counter it
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Wild Weasels
PostThe air units are already pretty powerful against anti air units especially the mobile anti air and the tds.It will make the air more meta with this unit.So it's a no from me
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Quote from Underworld3: “I think 1 corvette just cant kill 6 units. Its too weak. A level 1 corvette has an attack power of 5. 6 transport units have 72 Hit Points. It would therefore take the corvette 14.2 hours to kill the transport stack. The transports will have landed long before the corvette can kill the transports. Thats my understanding of the situation. I could be wrong though. ” you are wrong,a Corvette can kill any number of units as long it locks the transport vessel, meaning they en…