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  • Quote from KFGauss: “Start your own game company based in a liberal nation - Raise capital (49% (You keep 51%)) by impressing investors with your product and business plans - Run it exactly the way you want to run it - Use your company's products' excellence to set the industry's standards and crush your competitors - That's the beauty of free markets ” I already own a small game development company based in Canada that is crowdfunded by fans and I do think my other company I founded helped rais…

  • Quote from ewac123: “Quote from CAPSLOCKBANDIT: “Thanks, Teburu. I didn't realize it updates at day change. That makes a bit more sense. I still feel like the instant dissent mechanic is outrageously overpowered. If it rises 9% a day it will take 10 days for me to recover under ideal conditions. In the mean time the enemy is producing 2 destroyers a day 5k components and I can do less than half a one even though we were roughly equal at the start. This means, you can almost fully eliminate a ski…

  • Thanks, Teburu. I didn't realize it updates at day change. That makes a bit more sense. I still feel like the instant dissent mechanic is outrageously overpowered. If it rises 9% a day it will take 10 days for me to recover under ideal conditions. In the mean time the enemy is producing 2 destroyers a day 5k components and I can do less than half a one even though we were roughly equal at the start. This means, you can almost fully eliminate a skilled player for $7 of gold especially if they are…

  • Hi. I have homeland cities stuck with low morale. An opponent spent a lot of gold using the "spread dissent" mechanic to nuke all of my homeland cities to cripple my economy without any way for me to fight back. That's pretty lame but okay. My question is how long does it take before the "rising" morale actually kicks in? It's been well over a day of rising at a high rate and its still stuck. This is despite building a bunker, mobilizing units, waiting a day, it being a homeland city, there bein…