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Search results 1-12 of 12.
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Screenshot CoNtest
Max - - News and Updates
PostLet's go to battle prnt.sc/jh4bqx prnt.sc/jh4lmw prnt.sc/jh4xl4 prnt.sc/jh83l0 prnt.sc/jh83qr prnt.sc/jh877d prnt.sc/jhtb66 prnt.sc/jhtpi5 prnt.sc/jhwndw prnt.sc/jjttjs prnt.sc/jjtu6t prntscr.com/jju3nn prntscr.com/jk2lab prntscr.com/jkep4w prntscr.com/jkffba prntscr.com/jkioxp prnt.sc/jnrkj8 The missile shield prntscr.com/jk2u02 Reality not falsehood prnt.sc/jhwh39 Russia to the conquest prntscr.com/jhyy18 Against the sword and the wall image.prntscr.com/image/Vd2061O7Qsm0whEqbv-p2Q.png
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The arms market
Max - - Suggestions
PostA shame
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Zombie mode event
Max - - Suggestions
PostThis event would be with new units and those units would be the zombie units. It would have to create a few types of zombie unit. As a resident of evil It would be a game of survival as a team and if you want to survive you would have to invest in research and as time is very little need to spend gold (orito)
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Zombie mode event
Max - - Suggestions
PostImagine seeing an event with zombie type "world war z" Imagine there was a state full of them. That on day 5 they would activate to conquer the world. Your duty as a nation would be to protect your citizens. All players who manage to survive the hordes would win. It would have to be said that there would be 10 hordes And the appearance of the zombie state would be random in each game. Did you like the idea?
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The arms market
Max - - Suggestions
PostThis would not be an exchange that would be given by diplomacy. It could only be done in the market. Everyone can see the offers of weapons and everyone can buy them.
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The arms market
Max - - Suggestions
PostThe implementation of a market where weapons could be sold would make the game more striking. Each player could sell 10% of their weapons on the market daily. Payments by buyers can be in two ways: The first one would be with gold The second with resources It is clear that the system would not give the gold to the seller, only the resources he was asking for the weapons. The gold is left by the system
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Win wars without having many casualties 1. Creating towed artillery units is essential in this process 2.mobilize motorized infantry units and reconnaissance vehicles 3. Attack enemy units with your artillery. While your infantry and your vehicles wait for you waiting until you weaken or destroy the enemy units. It is a basic composition of the army and it is not very expensive. Essential in the first days.
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1.Yo tambien tuve un problema similar con esas partidas de eventos