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Search results 1-20 of 170.
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I believe that the resources your cities provide have nothing to do with real life. I believe they just made them that way. I also do not really get whats the problem with having a fuel production capital. If you think that its unfair you can just change the capital if you want those extra ''production points''.
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Cash Icons
PostYes exactly! It works just like the rest of the cities.
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Cash Icons
PostInstead of providing you with the typical (component, rare, oil , supplies , electronics) they give you a better money production. Just like the usual cities but give money instead.
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Crimea is Russia
PostThey have northern Cyprus which isnt official either. So i do agree with the Crimean part. @maharram
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normal games
Postwhat do you mean by 64x normal map. These ones are currently generating right now. If you mean that you do not want the rivers and the new features in then i think it might not be possible. Sorry.
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The damage indicator shows whats the HIGHEST amount of damage that your unit can deal. It doesnt mean that it will necessarily deal that amount. The damage that will be dealt is a combination of randomization and the enemies defence. For example if your strike fighter shows a 10 damage indicator it can deal UP TO 10 damage, might also deal less though.
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Can you please explain a little more/better? Got me quite confused while reading it.
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@maxchan22 The defensive stats are being used when your enemy attacks your unit. Think about it this way. Infantry has 3 defense against aircraft. If you send an aircraft to attack that infantry your aircraft will take up to 3 damage from that attack.
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Rank drops?
PostThe developers are already looking into it , no need for spamming posts Anderson
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Last Suggestions
PostI could agree with some of these suggestions! I also like the radar idea sinply because i find it vital for an army
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I usually stack Anti Air with Sam launchers. Usually 3 anti-airs and 3 SAM work pretty good together since you can use the airlift to transport them quickly. During the late game i usually make stacks of 10 with 5 sam and 5 anti-air in one stack. When it comes to Threat Defence Systems i usually use stacks of 3.