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Search results 1-20 of 43.
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I've noticed this bug in many previous games before: When a naval unit or ground unit is in between two provinces/sea zones and you tell it to move into a province, it often pathfinds backwards to the center of the other province. This is pretty frustrating as it can increase the time of travel by a lot. A solution for this is to wait until the unit has gone a little bit into a province before telling it to go as normal. Of course this means that you'd have to wait for the unit to move, which ca…
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Canada
PostA lot of other countries are like that, too. One reason is probably to start early game wars
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It would be cool if there was a way of assigning military units to groups, such as a division or a corps. Assigning them to that group and then later selecting that group, maybe through the search bar or by clicking on an icon, would select all units assigned to that group. IMO this would make organization of military units much easier. Officers could also be integrated.
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AI doesn't tend to change relations with other player countries, I've only seen AI change from Right of Way to Peace after a coalition member goes inactive. And I think the Rogue State is an exception in that it will continue to be at war with you even if all territories are taken, since it could sprout back up at any time.
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Ethnic unification
PostQuote from Hollow Light: “Quote from Opulon: “Hello, i would be against it for two reasons : 1°) It forces to add a layer of data, which is ethnic groups, over the map. It's complicated, and is basically a new feature. 2°) The feature is perfectly fine in itself, and reasonable, but i can smell from here a very special kind of people to be drawn to feel they are legitimate with certain displays of idea in the newspaper, or here. ” 1) i fully understand that those kind of suggestions take a lot o…
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My opinion of tank destroyers is that they are fast defensive/support units. Because they can be airlifted, they can quickly meet the enemy if necessary. I wouldn't use them on offense, that role is reserved for tanks and/or AFV/ACVs. In an ideal situation the tank destroyer would be positioned in a city or suburbs, discouraging enemy armoured units from entering, or they can delay the advance of armoured divisions. They don't have the same stopping power as tanks, though, which is why I still u…