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Search results 1-20 of 20.
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As someone who's been playing this game for a decent amount of time, it's obvious that there is no point in using towed artillery or corvettes. I feel like there is some potential with those troops, and I think that that potential could be achieved if their mobilization time was shortened, like the national guards, making them more spammable. Thoughts?
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Quote from Dracula: “Everyone in the world will see that and start building TDD,so dont use them too early ” Yeah but people will be building them anyway as the game progresses so if you have them early you might as well use them early.
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AWACS
PostIs there any use for AWACS?
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Multi accounting
Postok
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Multi accounting
PostWhat do you mean?
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Multi accounting
PostI think there is a multi accounter in game 3286273: *EDITED OUT* I invaded *EDITED OUT* and there were a ton of *EDITED OUT* troops that came to defend (almost 20). Neither *EDITED OUT* nor *EDITED OUT* are in a coalition, so why would *EDITED OUT* send so many units, leaving themselves defenseless?
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Bolivia strategy
PostI just joined a game as Bolivia. Are there any tips I should know for having a successful game with Bolivia?
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Attack strategies
PostWhat strategies would you say are more effective?
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Attack strategies
PostOk thanks
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Attack strategies
PostI've been reading the forum for a while now and I keep seeing people mention "builds" such as the air assault build. What are these builds and which ones should I use.
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''IF'' Command suggestion
Yackster - - Suggestions
PostThat's a great idea! I would use that feature constantly.