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okay thanks for the info on army, that's what I thought. I wonder why the computer player (once it takes over for inactive human country) builds them even in occupied cities. Yes I try to retainn the positive impact buildings but if army is not one of them it is just costing daily money and resources.
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game 2295219
PostGames 2276559, 2297999, 2305083 fail to load (all of my games)
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Under the intel screen, I have agents placed in cities around the globe. Whatever intel they collect (some by premium means) is wiped clean after a few hours. *That* intel should never expire, there's a daily history of intel that has been collected during the game, now it goes away. Game ID 2143229 Match is in day 48. Yesterday when I started this thread intel from day 47 was empty, completely wiped. When the new day started, we had fresh intel for day 48. Now after a few hours day 48 intel is …
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OH please, Yak most of us know about the SF bug don't try and play it off. SFs need a direct line of sight to their target now they can't target old intel, like I said it's a known (very frustrating) bug they introduced with the new update yesterday.
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Military Pacts
Postwithout military pacts team matches are greatly impacted, players on the same team don't share military pact and the only diplomacy options are peace or open border and there's no way to start a coalition in a team match There is simply no way to be allied with a player that's on your team now.