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Quote from Teburu: “Quote from Caminhante_BR: “where is the strategy when your airports are destroyed in one click using 2.5k gold? where is the strategy when the enemy can see all your units with 15k gold? where is your efforts and tactics when the enemy can heal all troops unlimitedly? I want to talk specifically about these questions. ” you can shove your rhetorical questions up your ass pls? ” He does make a solid claim however
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Quote from DOA70: “Quote from scommysoggys: “ButThe early heavy golders that blow a game apart in the fist day or 2 are my fav - I just send straight to archive. Means I have not invested wasted time in the game ^^. ... At the end of the day without golders the is no game so its all good. ” Those are the most satisfying to stick around in on the off chance that the early golder goes MIA, which has happened about 1/4 of the time in games I've been in. And if they do stick around and make it to yo…
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thats true. fire those targets
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CoN What ifs : 4
Postcruise missiles are good surprise is heavily taken away
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Questions
PostMore detailed version; Research ballistic (province or city target) or cruise (troop, battalion, enemy forces target) Research and construct a force to launch your missile (ie; missile launcher, cruiser, strike fighter lvl 4 or higher, bomber, etc. Produce your desired warhead (doesn't have to match the city you built the launcher) Get into range of the target you want to attack (by moving) Click missile button in your launcher menu Select the missile and type of warheads you want to use Watch t…
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Quote from user8394273: “I was thinking about how this game reflects military reality. While the devs seem to have put in lots of effort in making units and their stats realistic, a critical aspect is missing, and it's not something that can be controlled: personal investment in keeping one's citizens alive. One would think it's a trivial issue, and not impactful, but I feel it significantly discourages restraint in war (which, for a war game, is probably a good thing). Consider a situation with…