Ship healing is kind of odd in current state. I suggest the removal of coastal healing and the addition of a new unit:
Auxiliary Operations Vessel (AOV)
Support unit consisting of replenishment, repair, and hospital ships. Serves as the foundation of a strong navy, or support in expeditionary operations.
Unit only has one level
HP: 10
Speed: 1
25 sight range
No damage
Heals 1 HP/day to all units in stack. No more than 5 HP/day per stack
Similar to real life, support ships are crucial to naval operations. The added layer of strategy to naval battles will reward strategy. A navy’s healing is always in physical form, and can be hunted down. You will have to think carefully about your AOV placement, having it close enough to heal your units in a timely manner but far enough to keep it safe from the enemy.
Thoughts?
Auxiliary Operations Vessel (AOV)
Support unit consisting of replenishment, repair, and hospital ships. Serves as the foundation of a strong navy, or support in expeditionary operations.
Unit only has one level
HP: 10
Speed: 1
25 sight range
No damage
Heals 1 HP/day to all units in stack. No more than 5 HP/day per stack
Similar to real life, support ships are crucial to naval operations. The added layer of strategy to naval battles will reward strategy. A navy’s healing is always in physical form, and can be hunted down. You will have to think carefully about your AOV placement, having it close enough to heal your units in a timely manner but far enough to keep it safe from the enemy.
Thoughts?
Yee Haw