Hi everyone,
Just wanted to make a few suggestions. I am a BIG fan of this game, and. also play Call of War and Tesla Wars 1919 (even New World Empires!).
I would suggest the following:
I really would like to collaborate with the thinking and planning of future updates to the game. I am passionate about strategy games, specially the ones involving military strategy.
Thans in advance!
Just wanted to make a few suggestions. I am a BIG fan of this game, and. also play Call of War and Tesla Wars 1919 (even New World Empires!).
I would suggest the following:
- Gold: I would limitate the use of Gold for some cases. For example, Morale. You should not be able to raise morale by buying Gold. Another thing that I would limitate further is for Unit Health. Basically, I would limit the. use of Gold to areas where is actually realistic that you can improve or buy with Money in real life (construction, mobilizing, intelligence reports, etc).
- Real Forces: I would like to have a map, that is based on real life military power and capabilities for each. country. I know there are web sites that have public information about the size of each country's armys, navys and air forces. This can be a special map, based on real statistics en information. So, the idea is that at. the beginning of the game, each. country starts with a different size of armies, navies and air forces.
- More Real Provinces: The idea here would be to have a greater differentiation between provinces regarding size and man power and resource production. So you could have main cities, main provincies and small provincies. This would be based on real information from every country (also very easy to get).
- Market Makers: I believe, and from what I am reading most of us think the same, the market needs to be improved. It is very common and almost infalible that around day 10 there is no offers of Supplies or Rare Materials. I propose to have a Market Maker function from the system, that will make sure that there is always an offer of every material.
- Boosting Resource Production: I would recommend to improve the ability to boost resource production. The Arms Industry only improves a 10% each Level in the main cities. This I think is very poor and you always end up crying for lack of resources.
- Mobile UI: I believe you are already working on this, but there is a lot of information that you can see when you play from your laptop, that you don't when you. play from your mobile device. We should be able to see and access the same information.
- Game listing: It would be great if, when listing the games you are playing, you could easily see which country you are playing instead of only the number of the game.
- Diplomacy: Like a lot of comments from other players, I agree that diplomacy can be a lot better and a lot more flexible. You should be able to offer and trade more combinations of provinces, research, resources, and diplomacy states.
- Production Time: I think that there should be more differentiation of mobilization time for the different type of units. They usually take very similar of aroung a day and a day and a half. That take out part of the realism of the game.
- Alerts from Units: You should have a report from units that you leave patrolling, about the forces that were passing there. This was also suggested by other players.
I really would like to collaborate with the thinking and planning of future updates to the game. I am passionate about strategy games, specially the ones involving military strategy.
Thans in advance!