Ship Repair Overhaul

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    • Ship Repair Overhaul

      The current situation with ships is uneven. I can park on my enemy's coast and get just as much healing as I would parking near one of my own harbors??

      It would make a lot more sense that there be a special building that heals ships more than just 2 HP/day when they are near it (could even be the harbor itself), and in return ships no longer heal near any random coast.


      That adds realism, and also keeps things balanced- ie, your injured ship no longer takes forever to heal, but you have to withdraw back to base to fix it; you can't keep it in the area of operations. Becomes more like soldiers in a sense.