Three targets, each one in a different province.
All are within the range of one artillery stack.
What I have seen in the past is that after an artillery stack attacks a target, the stack waits for about an hour before firing again.
In this instance though, the stack attacked a target and destroyed it.
Then in less than a minute, the same artillery stack attacked a second target, again destroying it.
The artillery stack then proceeded to attack a third target, this time not destroying it.
At this point the artillery stack showed the normal count down timer I expect to see.
Is this behavior part of the intentional design, or an undocumented feature (bug)?
All are within the range of one artillery stack.
What I have seen in the past is that after an artillery stack attacks a target, the stack waits for about an hour before firing again.
In this instance though, the stack attacked a target and destroyed it.
Then in less than a minute, the same artillery stack attacked a second target, again destroying it.
The artillery stack then proceeded to attack a third target, this time not destroying it.
At this point the artillery stack showed the normal count down timer I expect to see.
Is this behavior part of the intentional design, or an undocumented feature (bug)?