About occupied city morale effect (25% to 35% city moral) during on night modes, any ideas?
Guns are always loaded.
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Smallsword wrote:
Alright, so I was directed here because I wrote my logistical longings out elsewhere...
So, a few (randomish) thoughts...
Airdrops are a thing. (Also, I long for paratroopers)
Rivers should be usable travel ways.
Railroads should have a place in the game. (any artillery lover would drool over making railway cannons which could knock MRL of their perch)
But really it's not that I want logistics to be the gameplay (though I think it would be fun)... it's that I want out flanking an enemy to be meaningful.... I want Malta to have its true strategic value (other islands and ports, too)... and I want planes that aren't supernaturally flying for a month.
Practically, I think ships could have an operational range in connection to a naval base....like airfields
An isolated army "surrenders" if it doesn't have a retreat path for 2 days.
Airborne planes should consume a lot of fuel on an hourly basis (which players seem to have too much of a lot of the time)
Or... you can bypass a war of with supply lines entirely with a drone military.
If the whole unit menu was comprised of unmanned units this would make sense and keep with the theme of WW3...as that is were military tech is heading.
Tifo_14 wrote:
Probably make a new thread for this?
Instead of posting in one that's 2 months old.
Smallsword wrote:
Alright, so I was directed here because I wrote my logistical longings out elsewhere...
So, a few (randomish) thoughts...
Airdrops are a thing. (Also, I long for paratroopers)
Rivers should be usable travel ways.
Railroads should have a place in the game. (any artillery lover would drool over making railway cannons which could knock MRL of their perch)
But really it's not that I want logistics to be the gameplay (though I think it would be fun)... it's that I want out flanking an enemy to be meaningful.... I want Malta to have its true strategic value (other islands and ports, too)... and I want planes that aren't supernaturally flying for a month.
Practically, I think ships could have an operational range in connection to a naval base....like airfields
An isolated army "surrenders" if it doesn't have a retreat path for 2 days.
Airborne planes should consume a lot of fuel on an hourly basis (which players seem to have too much of a lot of the time)
Or... you can bypass a war of with supply lines entirely with a drone military.
If the whole unit menu was comprised of unmanned units this would make sense and keep with the theme of WW3...as that is were military tech is heading.
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