Drony77 wrote:
Let me explain a bit more.
It's about day 1 and day 1 only.
My main point is - build units that you can level up until top levels. Don't research/build units you won't need later. If you do you exchange your resources for power that lasts for a game week at best.
Like inf - used until the endgame, it is always needed. SF - same if you chose this build. Corvette - must be researched anyway if you want navy so why don't have one or two ? Etc.
Recon - you can't airlift it far enough while it is low level so it becomes burden as you expand. If you expand fast - they end up defending your cap.
Helicopters - in my experience they lose their value pretty fast with the development of SF/ASF and if the game is x4.
