Opulon wrote:
Well, in the theory of a equal army, it's obvious that it would be hard countered hopelessly by a regular build with SAM inside it. However, it would be a bit unfair to assume that Zemunelo would have spammed so much airforce if he knew he had a competent opponent somewhere on the map.
I already played such Flashpoint maps where opponents were decent. They had strong mixed or only air builds.
The thing is I really love Flashpoint map. I love that close proximity of other players and not so long travel time. And quick conflict everywhere.
In ww3 map you have to invest so much time before you are in real conflict. Naturally you have mid and late game. So you plan your units accordingly.
Ofc you'll kill more real units in ww3 when your opponents have more time to build them.
There's no late game in Flashpoint
Also in Flashpoint there are a lot of new players who drops out from the game. And you have to kill their units. It is not fun at all unfortunately. It is the reason why I killed so many AI.
Sometimes I have to travel (take some land) a lot to be near real player.
That's why I would like to have rank requirement for some Flashpoint maps, not all of them. Like a special map.
Hope you understand me now about that.
Btw I played couple more than 7 games, but not all on this account.
I like "trash" unit build, especially ones that quickly can fly between cities to defend.
Next time I'll play another game probably after several months if not a year.
The post was edited 2 times, last by Zemunelo ().