Helicopters Landing On Naval Ships

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    • Every unit in CoN comes in a large group, even officers and missiles. When you produce ASF, you make a large squadron of them (12-24 aircraft or more). It takes 425 manpower for level 1 ASF, and obviously it does not take a crew of 425 people to man and maintain a single fighter. Ships are produced in large groups as well. Do you think a single cruiser could really kill entire tank battalions in hours, or defeat a large naval task force?. Manpower is obvious evidence of this, as well as HP.
      Yee Haw
    • Colonel Waffles wrote:

      Every unit in CoN comes in a large group, even officers and missiles. When you produce ASF, you make a large squadron of them (12-24 aircraft or more). It takes 425 manpower for level 1 ASF, and obviously it does not take a crew of 425 people to man and maintain a single fighter. Ships are produced in large groups as well. Do you think a single cruiser could really kill entire tank battalions in hours, or defeat a large naval task force?. Manpower is obvious evidence of this, as well as HP.
      If you're replying to me - You must not have noticed that I used the sarcasm font in that message.
    • Colonel Waffles wrote:

      Every unit in CoN comes in a large group, even officers and missiles. When you produce ASF, you make a large squadron of them (12-24 aircraft or more). It takes 425 manpower for level 1 ASF, and obviously it does not take a crew of 425 people to man and maintain a single fighter. Ships are produced in large groups as well. Do you think a single cruiser could really kill entire tank battalions in hours, or defeat a large naval task force?. Manpower is obvious evidence of this, as well as HP.
      Well, I'm going on what the game actually calls the units.

      A single ground unit is called a Battalion in-game. Three or more of them in a stack is called a Division.
      A single air unit is called a Squadron. Three or more is a Wing.
      A single naval unit is just called "Corvette" or "Frigate" or whatever it might be. It pointedly doesn't call it a "Flotilla" or a "Squadron". It only changes to "Task Force" with 3 or more ships in a stack. That's why I'd assumed they are supposed to be just one ship each.

      It isn't consistent (and it doesn't particularly need to be) with the other unit types in terms of organisation; nor is it consistent with their relative build costs, firepower or HP. But any direct comparison between in-game representations of units and the real world will tend to unravel pretty quickly, precisely because they are not consistent. As @KFGauss points out, it's a bit of a fools errand. They just are what they are as game-units, and you use them as such.

      In terms of whether helicopters should be allowed to be deployed on all ships, I still say no. We have aircraft carriers for that, and the overall game balance doesn't need any further watering-down of the usefulness of carriers by giving a big chuck of their role to other ships. If you allowed each ship unit to carry, say, one helicopter unit, that'd allow a Task Force of 5 ships to carry a whole Wing of 5 helicopters. I think that'd fundamentally change naval warfare (and coastal attacks) in the game in a way that isn't desirable.

      I think it'd be preferable to use the 'deployables' system that has been developed to maybe allow ships to 'deploy' a specialised, weaker (HP + combat values) version of the ASW heli unit for recon only - or maybe a UAV.
    • Helicopter on Corvette deck? Okay i tell real fact, answer is; no and yes

      NO is: it's possible put helicopter on corvette deck, but there has problem on corvette, i search all nine corvette types, and result is; WEST T1 = yes, T2 = no, T3 = yes, EURO T1 = no, T2 = no, T3 = yes, EAST T1 = no, T2 = yes, T3 = yes.

      It's near impossible putting helicopter on corvette deck, because there has no any helipod on corvette deck.

      YES: it's near impossible put helicopter on corvette deck, on this conditions. But if use frigate by replaced from corvette. Frigate has no that kind problem than corvette. I has search about frigate info. All 9x frigate can allow helicopter on their deck. Helicopter capacity is on ship deck; 1x or 2x helicopter unit.

      YES: It's possible put helicopter on corvette deck.

      NO: It's impossible putting helicopter on corvette deck.

      Helicopter on Frigate deck? Good idea!

      NOTE:

      Put into corvette and frigate into same group, including ASW helicopter too. This unit group can hunt subs down.

      Use 5x frigate and 5x attack helicopter in same group, and you know fate of Capital dock city results...
      Guns are always loaded.
    • I think the ability for destroyers alone to carry a single helicopter would help them a lot.
      Currently, destroyers are the surface-based counter to submarines, but they sometimes fail to do this job. They can be overpowered by subs of similar numbers and level. Allowing destroyers to carry one ASW helicopter will allow them to reach their full potential as a fleet defender. The lone ASW heli will be able to search far and wide with sonar, in addition to the destroyer’s own sonar. Additionally, ASW’s high damage will allow it to quickly destroy subs despite being alone.
      Yee Haw
    • Colonel Waffles wrote:

      I think the ability for destroyers alone to carry a single helicopter would help them a lot.
      Currently, destroyers are the surface-based counter to submarines, but they sometimes fail to do this job. They can be overpowered by subs of similar numbers and level. Allowing destroyers to carry one ASW helicopter will allow them to reach their full potential as a fleet defender. The lone ASW heli will be able to search far and wide with sonar, in addition to the destroyer’s own sonar. Additionally, ASW’s high damage will allow it to quickly destroy subs despite being alone.
      On the other hand, if you allowed Frigates and Cruisers to carry ASW helicopters, suddenly you would no longer ever have the need to build Destroyers at all.
    • It's not impossible for put helicopter into on destroyer deck. Because yesterday i search dozens CoN and websites about destroyer units and i found it these units.

      WEST destroyer: remove Farragut Class (Tier 1) off, and replaced to Ticonderoga class (Tier 1).

      Tier 2: Arleigh Burke Class (Tier 1 Naval Officer Ship).

      Tier 3: USS Zumwalt (Tier 2 and 3 Naval Officer Ship).


      EURO destroyer: remove Hamburg Class (Tier 1) off, and replaced to Audace class (Tier 1 (new unit).
      Guns are always loaded.
    • KFGauss wrote:

      Of course CoN ships only represent one real life ship, and CoN planes only represent one real life plane.

      That's why a combinations of Air Forces with a few strike fighters, and a few ASF; a few Navy ships; and some artillery tubes; are conquering the entire world in my current game. :rolleyes:

      Folks - Doesn't trying to tie CoN to the real world seem like just a bit of a fool's errand?

      Aren't there more useful ways to discuss and weigh the merits of a suggestion?
      No, most units are considered several single units in one pack. Would be quite though to put 400 men into one air plane or 700 men into one tank.

      But ships are quite big in reality and you can easily fit hundreds or even thousands of people into them.

      A russian cruiser of the slawa class fits 485 people for example.



      General remark:
      Also a smart chopper player will use patrol and his own provinces to attack. Only a fool flies his chopper recklessly into hostile territory.
    • WalterChang wrote:

      Colonel Waffles wrote:

      I think the ability for destroyers alone to carry a single helicopter would help them a lot.
      Currently, destroyers are the surface-based counter to submarines, but they sometimes fail to do this job. They can be overpowered by subs of similar numbers and level. Allowing destroyers to carry one ASW helicopter will allow them to reach their full potential as a fleet defender. The lone ASW heli will be able to search far and wide with sonar, in addition to the destroyer’s own sonar. Additionally, ASW’s high damage will allow it to quickly destroy subs despite being alone.
      On the other hand, if you allowed Frigates and Cruisers to carry ASW helicopters, suddenly you would no longer ever have the need to build Destroyers at all.
      Which is why I said specifically destroyers only. No other ship needs such an ability
      Yee Haw
    • Kalrakh wrote:

      No, most units are considered several single units in one pack. Would be quite though to put 400 men into one air plane or 700 men into one tank.
      But ships are quite big in reality and you can easily fit hundreds or even thousands of people into them.

      A russian cruiser of the slawa class fits 485 people for example.
      I don't think you noticed that I had turned on the sarcasm font when I wrote that. I wish the difference between it and the regular fonts was more noticeable.
    • KFGauss wrote:

      Kalrakh wrote:

      No, most units are considered several single units in one pack. Would be quite though to put 400 men into one air plane or 700 men into one tank.
      But ships are quite big in reality and you can easily fit hundreds or even thousands of people into them.

      A russian cruiser of the slawa class fits 485 people for example.
      I don't think you noticed that I had turned on the sarcasm font when I wrote that. I wish the difference between it and the regular fonts was more noticeable.
      I found that never using the "BB (end)Code" after a sarcastic comment helps. [/sarcasm]
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    • WalterChang wrote:

      A Helicopter unit in CoN represents a whole squadron, not a single aircraft. Frigates and destroyers can only carry 1 (or 2 at a pinch) aircraft.

      I think (hope) that the introduction of deployable mini.-units from existing units could have the potential to allow for individual helicopters to launch from ships as an extension of the 'deployables' system - but they'd have to be a lot weaker than the standard helicopter units in terms of combat - perhaps just useful for recon.
      Oh, Thankyou that clears it up. Everyone else here started talking bout jets vs helis and the ships not the concept of helis landing on ships