WalterChang wrote:
Now there's an idea I could support.KFGauss wrote:
Folks - I didn't suggest killing all puppies and kittens.
Yell at him not me.
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WalterChang wrote:
Now there's an idea I could support.KFGauss wrote:
Folks - I didn't suggest killing all puppies and kittens.
KFGauss wrote:
There's a fundamental question that you are assuming has already been answered, and that fundamental question is "Should every unit type be useful through an entire game, or when a game is played by average-competence players is it OK that some units become less useful the longer that game lasts."
You appear to be assuming that the answer is "No - Units must remain useful for the full duration of a game."
However, I think the developers' answer might be, "Yes - Some units become less and less useful as an instance of the game progresses."
It's OK for Corvettes to become less useful, even at high tech levels, is a long-running game.
KFG
WalterChang wrote:
Yeah, but removing it would be a shame. It's a legitimate part of the game's unit mix - it just needs a bit of a tweak to bring it more into the fold.KFGauss wrote:
If something isn't working well, and if it hasn't worked well (hasn't meshed well with the rest of the game's units) for a few years. It's time to put all options on the table.
They're a bit like Recons, I think. They're good early on, but they don't really offer much later on that you can't get from other units, and their upgrades don't really improve them for what you use them for.
If you take the Corvette's main function to be a coastal defence ship that costs Supplies instead of Components to produce, then it could fill a niche role and be worth upgrading. But I think that'd need some improvements to its radar and sonar detection range as it goes up the levels, so you can use it as a spotter. The Low radar signature would also help, as would perhaps a small buff to it's AA capability (maybe give it some range?). It doesn't need to be able to compete with larger ships in surface-to-surface combat.
Seroslav wrote:
Maybe some of you just dont know the advantages of corvettes?
Corvette has a sonar and frigate does not. So hitting frigate with submarines in hit&run matter is great tactic and it works.
I just had a game I did it, destroying stack of 4 frigates with zero damage to my submarines.
But what came next...?
Corvettes but not alone.
Guy made a fleet of two corvetter and 4 frigates and this time this stack was devastating for my lone submarines, as with corvette in stack, submarines did see sumbarines at the range of 75 and could hit them, while my subs had range of 50, so I had to run&hide instead of hit&run, with them.
So corvette is not always useless. It also good to bomb cities and destroy buildings or troops, even if it makes little damage, it still can stop production of troops and if you have more of them, the damage is not that low anymore.
The post was edited 1 time, last by playbabe ().
playbabe wrote:
“making it stronger will unbalanced other”
this is showing how closed you are when come to how you balancing unit. it is up to your creativity and options available to pull out the buff that make corvette do their work better while not interrupting other ship role and also, dude we asked for a buff because other ship unbalanced corvette.
- “stacking corvette with other ship”
: u are asking them to be killed, corvette will slow down the whole stack and leave them valuable to be hit and run.
- “one of corvette upside is sonar”
: yes, it is to punish submarine that dear to get close the coastal warer, other wise, corvette can’t even chase them in deep water even using rush.
- “it is using supply so it should be weak”
: Mrls ? it too using supply and being top of meta and it only cost 300 more supply. spending 1950 supply on a ship that can’t fight anything that shoot it back is extremely cost inefficient.
Corvette already balanced to be best at coastal and shit ass at deep water. slow ass speed and half HP.
why corvette suck at their job when against other?
: it instantly get yeeted with their low ass HP and can’t fight back because their low attack range
Why low signature is best form of buff to corvette?
: it allow corvettes to hit enemy fleet without getting hit back while there is still a risk of getting too close and getting rush to
conjunction with its speed, will make it very easy to get rush to in deep sea and able to get away when in coastal. hint that it is better at coast guard but did not invading other ship advantage space.
while having low damage and low HP, it did not harshly punishing enemy that bring naval fleet into coastal. just more encouraging to stay a bit farther. and still can smash corvette in one hit if corvette did a mistake. and this will open more opportunity to ASW heli, NPA, submarine and Naval AWACS be using all of them can detect low naval signature.
WalterChang wrote:
So, do you ever level up your Corvettes?
Do you level up your other ships?
So, does that mean you do level up your Corvettes if you have the resources to spare?Kranzegrad wrote:
It depends on whether the material wallet is empty or full of materials (Supplies and Rare Materials).
The post was edited 3 times, last by WalterChang ().
Andilek7319 wrote:
simply bestž defence is offence .. and naval battle is only by be online ,number but mostly BY RANGE taht you fire and taht fire enemy .. and taht is reason why is corvet nonsence uprage ...
on max you have 5 corvet with range 75 and hp 30
if they meet 5 cruiser with range 100 hp doesnt matter .and fire power to one shoot down 2,5 half that corvet ..
so arrive fire drive back fire your corvet defence sink without do anything enemy .. .. just waste resource on uprage reseach and for produce taht corvet like "naval " military unit .. that is soem why elite submarine is just nonsence too .. with max level and range 50...
and yep it not talk about defensive point measn have any ship for thsi we not talk about ship power just like reason tahn not pass ground force .. so yes start ship . , dont have component it reason why produce corvet just to improve stack in HP or oposite reason dont have suplies but have many elektronic is way why produce for this work elite sumarine