Hi,
I have posted this before but I will give an other example on how misleading the damage distributed to buildings/structure is.
I had a bomber lvl 4 (26 HP, european) coming towards my city. He passed my Air defense and attacked my city with 2 HP left. Given the statistic info panel the bomber should have dealt 2 damage to structures.
What he did was:
0,8 damage to TD
1,4 damage to National Guard
2 damage to Airport lvl 4
5 damage to Port lvl 2
2 damage to bunker lvl 1
4 damage to recruiting ffcie lvl 3
1 damage to industry lvl 5
Come one guys...this is far beyond unfair damage distribution...Either change to discription and add a factor 10 or fix the damage to buildings algorithm.
2021-11-17 18_04_25-Conflict of Nations - 4,367,590.png
I have posted this before but I will give an other example on how misleading the damage distributed to buildings/structure is.
I had a bomber lvl 4 (26 HP, european) coming towards my city. He passed my Air defense and attacked my city with 2 HP left. Given the statistic info panel the bomber should have dealt 2 damage to structures.
What he did was:
0,8 damage to TD
1,4 damage to National Guard
2 damage to Airport lvl 4
5 damage to Port lvl 2
2 damage to bunker lvl 1
4 damage to recruiting ffcie lvl 3
1 damage to industry lvl 5
Come one guys...this is far beyond unfair damage distribution...Either change to discription and add a factor 10 or fix the damage to buildings algorithm.
2021-11-17 18_04_25-Conflict of Nations - 4,367,590.png
@Dorado If you Close the Forum and move everything to Discord you will lose my Feedback for sure.