Let’s face it; among the various units considered to be bad, Aircraft Carrier is one of the saddest. It’s a unit with nothing wrong with it in particular, yet it is avoided like the plague and almost never mobilized by anyone who knows what they are doing. What is supposed to be a navy powerhouse in real life, serving as a capital ship and being the core of modern navies, is a unit on the back shelf in this game. Now, one may initially think that the best CoA is to reduce the cost, but this doesn’t make sense in the context of carriers. Instead, we must further develop it to fit into the role of capital ships. This disappointment is visible in the community, who often asks for other ships to support helicopters
Here is my proposal of new Aircraft Carrier. Assume the cost and mobilization requirements stay the same. Below is the level plan and tier details:
___Aircraft Carrier: Tier 1___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (100): Fixed Wing HIGH, Naval HIGH)
Anti-Air: Engages targets within 50 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 10 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Wait a minute… all infantry?
Allow me to elaborate. Any infantry will be able to board an aircraft carrier in the aircraft slot. Airborne and Special Forces will recognize the CV as an airfield, and will be able to air assault from it. The reason other infantry types can board is so that they can be transported by the aircraft carrier at high speed. They may not be able to air assault, but if there is no safe airfield to ferry to at the destination, they can hitch a ride on the speedy aircraft carrier instead of a transport.
Army Boost: +4% Speed to naval units
Rapid Rearmament: 10 minute refuel time for aircraft
<Stats>
DMG vs Fixed Wing: 3.0
DMG vs Rotary Wing: 3.0
DMG vs Missile: 2.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 100
Speed: 3.00
Sight Range: 50
___Aircraft Carrier: Tier 2___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (200): Fixed Wing HIGH, Rotary Wing LOW, Naval LOW)
Anti-Air: Engages targets within 75 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 20 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Army Boost: +8% Speed to naval units
Rapid Rearmament: 10 minutes refuel time for aircraft
<Stats>
DMG vs Fixed Wing: 4.0
DMG vs Rotary Wing: 4.0
DMG va Missile: 3.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 125
Speed: 3.50
Sight Range: 50
___Aircraft Carrier: Tier 3___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (300): Fixed Wing LOW, Rotary Wing LOW, Naval LOW)
Anti-Air: Engages targets within 100 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 30 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Army Boost: +10% Speed to naval units
Rapid Rearmament: 10 minute refuel time for aircraft
Deploy Armament: UGV x1, 12h cooldown (For the purpose of shore deployment and support)
<Stats>
DMG vs Fixed Wing: 5.0
DMG vs Rotary Wing: 5.0
DMG vs Missile: 4.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 150
Speed: 4.00
Sight Range: 50
___Special Parameters___
Like the Elite MBT, Aircraft Carriers would have doctrine-specific changes to their stats beyond normal doctrine bonuses
-Western Doctrine: Missile damage increased by 200% (Based on US Carrier’s Ballistic Missile Defense)
-Eastern Doctrine: Attack range scaling with AA range (up to 100), and +300% ship damage (Based on extensive anti-ship armament of Russian Carriers)
-European Doctrine: Sonar range scaling with AA range (up to 100). (Based on British Carrier emphasis on ASW)
___Other Changes___
-Enable Stealth Strike fighters to land on Carriers. F-35s have carriers built exclusively for them
-Add the anti-ship damage of NSF to SSF
-Allow any dedicated aircraft to ferry to an aircraft carrier. Infantry must air assault or sail
-Grant sonar to NAWACS, because not only do they need it, but they had it in real life! GlobalEye doesn’t count because it’s not even a NAWACS in the first place
___Conclusion___
There is no denying it; Something needs to be done about the aircraft carrier. It’s a shame that such an important unit is wasted in its current state. If you don’t like my suggestion, do not hesitate to give feedback. How would you fix the aircraft carrier?
Here is my proposal of new Aircraft Carrier. Assume the cost and mobilization requirements stay the same. Below is the level plan and tier details:
___Aircraft Carrier: Tier 1___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (100): Fixed Wing HIGH, Naval HIGH)
Anti-Air: Engages targets within 50 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 10 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Wait a minute… all infantry?
Allow me to elaborate. Any infantry will be able to board an aircraft carrier in the aircraft slot. Airborne and Special Forces will recognize the CV as an airfield, and will be able to air assault from it. The reason other infantry types can board is so that they can be transported by the aircraft carrier at high speed. They may not be able to air assault, but if there is no safe airfield to ferry to at the destination, they can hitch a ride on the speedy aircraft carrier instead of a transport.
Army Boost: +4% Speed to naval units
Rapid Rearmament: 10 minute refuel time for aircraft
<Stats>
DMG vs Fixed Wing: 3.0
DMG vs Rotary Wing: 3.0
DMG vs Missile: 2.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 100
Speed: 3.00
Sight Range: 50
___Aircraft Carrier: Tier 2___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (200): Fixed Wing HIGH, Rotary Wing LOW, Naval LOW)
Anti-Air: Engages targets within 75 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 20 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Army Boost: +8% Speed to naval units
Rapid Rearmament: 10 minutes refuel time for aircraft
<Stats>
DMG vs Fixed Wing: 4.0
DMG vs Rotary Wing: 4.0
DMG va Missile: 3.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 125
Speed: 3.50
Sight Range: 50
___Aircraft Carrier: Tier 3___
<Features>
Cannot Conquer
Radar Signature (Naval HIGH)
Radar Detection (300): Fixed Wing LOW, Rotary Wing LOW, Naval LOW)
Anti-Air: Engages targets within 100 range
Launch Missile: CM x4, 12h reload
Aircraft Carrier: Can accommodate up to 30 of the following units: ASWH, NASF, NSF, HG, AH, NAWACS, UAV, SSF, all types of Infantry
Army Boost: +10% Speed to naval units
Rapid Rearmament: 10 minute refuel time for aircraft
Deploy Armament: UGV x1, 12h cooldown (For the purpose of shore deployment and support)
<Stats>
DMG vs Fixed Wing: 5.0
DMG vs Rotary Wing: 5.0
DMG vs Missile: 4.0
DMG vs Surface Vessels: 2.0
DMG vs Submarines: 2.0
HP: 150
Speed: 4.00
Sight Range: 50
___Special Parameters___
Like the Elite MBT, Aircraft Carriers would have doctrine-specific changes to their stats beyond normal doctrine bonuses
-Western Doctrine: Missile damage increased by 200% (Based on US Carrier’s Ballistic Missile Defense)
-Eastern Doctrine: Attack range scaling with AA range (up to 100), and +300% ship damage (Based on extensive anti-ship armament of Russian Carriers)
-European Doctrine: Sonar range scaling with AA range (up to 100). (Based on British Carrier emphasis on ASW)
___Other Changes___
-Enable Stealth Strike fighters to land on Carriers. F-35s have carriers built exclusively for them
-Add the anti-ship damage of NSF to SSF
-Allow any dedicated aircraft to ferry to an aircraft carrier. Infantry must air assault or sail
-Grant sonar to NAWACS, because not only do they need it, but they had it in real life! GlobalEye doesn’t count because it’s not even a NAWACS in the first place
___Conclusion___
There is no denying it; Something needs to be done about the aircraft carrier. It’s a shame that such an important unit is wasted in its current state. If you don’t like my suggestion, do not hesitate to give feedback. How would you fix the aircraft carrier?
Yee Haw