Hi mates, I would like to introduce you to a new idea I got some days ago. I know that battleships now day are mostly irrelevant in modern conflict, but I think they would make a good adition to the game and, well implemented, they could make naval warfare much more interesting. Anyway, here are some of the specs...
Description: An old relic from the past, refitted to meet modern standards and capabilities in war. The mighty armor of the dreadnought is only matched by the massive damage it inflict on his targets. Although very well arm and capable, this battleship should never be left without an escort.
Requires Naval Base lvl 5, Arms Indusrty lvl 1, Secret Lab lvl 1
— T1 — South Dakota Class (Western), Richelieu Class (European), Gangut Class (Eastern)
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 85
RADAR DETECTION: 80 (GU HIGH, NU HIGH)
ANTI AIR: 25 (MISSILES)
HP: 125
SPEED: 3 (HIGH SEAS), 1.75 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 4000 (COMPONENTS), 1500 (MANPOWER), 1750 (RARE MATERIALS), 1200 (ELECTRONICS), 3500 (MONEY)
— T2 — Iowa Class (Western), Lion Class (European), Imperator Class (Eastern)
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 100
RADAR DETECTION: 90(GU HIGH, NU HIGH)
ANTI AIR: 30 (MISSILES)
HP: 150
SPEED: 3 (HIGH SEAS), 1.75 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 4500 (COMPONENTS), 2000 (MANPOWER), 2000 (RARE MATERIALS), 1400 (ELECTRONICS), 5000 (MONEY)
— T3 — Montana Class (Western), H-44 Class (European), Sovetsky Soyuz Class (Eastern)
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 125
RADAR DETECTION: 100(GU HIGH, NU HIGH)
ANTI AIR: 35 (MISSILES)
HP: 175
SPEED: 3.5 (HIGH SEAS), 2 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 5500 (COMPONENTS), 3000 (MANPOWER), 2250 (RARE MATERIALS), 1600 (ELECTRONICS), 7500 (MONEY)
Fell free to tell me what you think about it, if you like it, suggestions and so on...
Description: An old relic from the past, refitted to meet modern standards and capabilities in war. The mighty armor of the dreadnought is only matched by the massive damage it inflict on his targets. Although very well arm and capable, this battleship should never be left without an escort.
Requires Naval Base lvl 5, Arms Indusrty lvl 1, Secret Lab lvl 1
— T1 — South Dakota Class (Western), Richelieu Class (European), Gangut Class (Eastern)
STATS | ATK | DEF | ATK RANGE | RADAR RANGE |
INFANTRY | 6 | 85 | 80 | |
ARMORED | 4 | 85 | 80 | |
FIXED | 2 | |||
ROTARY | 2 | |||
MISSILES | 1 | 1 | 25 | 80 |
SHIPS | 25 | 25 | 85 | 80 |
SUBMARINES | 1 | 1 | 50 | |
BUILDINGS | 2.5 | 85 | ||
POPULATION | 6 | 85 |
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 85
RADAR DETECTION: 80 (GU HIGH, NU HIGH)
ANTI AIR: 25 (MISSILES)
HP: 125
SPEED: 3 (HIGH SEAS), 1.75 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 4000 (COMPONENTS), 1500 (MANPOWER), 1750 (RARE MATERIALS), 1200 (ELECTRONICS), 3500 (MONEY)
— T2 — Iowa Class (Western), Lion Class (European), Imperator Class (Eastern)
STATS | ATK | DEF | ATK RANGE | RADAR RANGE |
INFANTRY | 8 | 100 | 90 | |
ARMORED | 6 | 100 | 90 | |
FIXED | 2.5 | |||
ROTARY | 2.5 | |||
MISSILES | 1.5 | 1.5 | 30 | 90 |
SHIPS | 30 | 30 | 100 | 90 |
SUBMARINES | 2 | 2 | 75 | |
BUILDINGS | 3.5 | 100 | ||
POPULATION | 8 | 100 |
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 100
RADAR DETECTION: 90(GU HIGH, NU HIGH)
ANTI AIR: 30 (MISSILES)
HP: 150
SPEED: 3 (HIGH SEAS), 1.75 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 4500 (COMPONENTS), 2000 (MANPOWER), 2000 (RARE MATERIALS), 1400 (ELECTRONICS), 5000 (MONEY)
— T3 — Montana Class (Western), H-44 Class (European), Sovetsky Soyuz Class (Eastern)
STATS | ATK | DEF | ATK RANGE | RADAR RANGE |
INFANTRY | 10 | 125 | 100 | |
ARMORED | 8 | 125 | 100 | |
FIXED | 3 | |||
ROTARY | 3 | |||
MISSILES | 2 | 2 | 35 | 100 |
SHIPS | 35 | 35 | 125 | 100 |
SUBMARINES | 3 | 3 | 100 | |
BUILDINGS | 4.5 | 125 | ||
POPULATION | 10 | 125 |
RADAR SIGNATURE: Naval HIGH
ATTACK RANGE: 125
RADAR DETECTION: 100(GU HIGH, NU HIGH)
ANTI AIR: 35 (MISSILES)
HP: 175
SPEED: 3.5 (HIGH SEAS), 2 (COASTAL WATERS)
SIGHT RANGE: 40
COST: 5500 (COMPONENTS), 3000 (MANPOWER), 2250 (RARE MATERIALS), 1600 (ELECTRONICS), 7500 (MONEY)
Fell free to tell me what you think about it, if you like it, suggestions and so on...
The post was edited 2 times, last by TheGENOC1D3R ().