I got an idea to make artillery stand still for short time (maybe 5min?) before shooting. I think that would be positive for both realism and gameplay .
That would make armored units more meaningful because artillery wouldn't be able to hit and run as much as now, making armored units kinda usless. I think that wouldn't affect artillery too much since artillery is mainly used against big stacks fortified in cities and with that mechanic artillery would just need assist of tougher land forces.
I guess in reality artillery can't just shoot the enemy while running, it has to stop, stabilize, aim at the target and then shoot.
What you guys think?
That would make armored units more meaningful because artillery wouldn't be able to hit and run as much as now, making armored units kinda usless. I think that wouldn't affect artillery too much since artillery is mainly used against big stacks fortified in cities and with that mechanic artillery would just need assist of tougher land forces.
I guess in reality artillery can't just shoot the enemy while running, it has to stop, stabilize, aim at the target and then shoot.
What you guys think?