Like Elite choppers since awacs for example can only detect aircraft at max level and no stealth rotatory wing. SAM also cant see them or detect them so how can I see/detect them ?
HOW CAN I SEE OR DETECT STEALTH CHOOPERS ?
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guacanagarix wrote:
Like Elite choppers since awacs for example can only detect aircraft at max level and no stealth rotatory wing. SAM also cant see them or detect them so how can I see/detect them ?
Advanced Frigs will detect stealth aircraft also."And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
stealth unit are visible on attack, correct
but you know that aircraft attack time is complete in "1 server tick" right ? aka it is instant and will never show up for you to seeThis post was made by Leader of the Church of ROAD -
playbabe wrote:
stealth unit are visible on attack, correct
but you know that aircraft attack time is complete in "1 server tick" right ? aka it is instant and will never show up for you to see
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
I thank you for your answers but what I really want to know is if there is a unit that can reveal them ?
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guacanagarix wrote:
I thank you for your answers but what I really want to know is if there is a unit that can reveal them ?
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
guacanagarix wrote:
I thank you for your answers but what I really want to know is if there is a unit that can reveal them ?
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i do encounter where stealth aircraft not being stealth but it like half of europe away from me so idk
will get this test if they fixed the beta game lagThis post was made by Leader of the Church of ROAD -
Hmm, I think the update might have changed something but as far as i know that levl 5 awacs can still reveal stealth craft within range...Україна
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"The future is not written" - Anna Jija -
AWACS AND FRIGATES both says it can reveal stealth aircraft not stealth rotatory wing this is my point guys
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"stealth aircraft" is including both fixed wing and rotatory wingThis post was made by Leader of the Church of ROAD
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Patrol attacks kind of make it impossible to for ASF to defend allies, the same as they to it for AA units
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Kalrakh wrote:
Patrol attacks kind of make it impossible to for ASF to defend allies, the same as they to it for AA units
It not only saves against AA but cuts down about 5 min each way. if a 30 min attack can make 25 min patrol attack; saves 10 min flight time round trip (50 min vs 60 min) over course of day can save 240 min of flight time or approx 2.5 extra attacks.
Plus will stop an attack on city once the units destroyed. Same thing with Navy; never understand when people issue attack order on city then forget about it. Last game watched 2 players just shell a city to almost zero VP everytime and they wonder why widespread decent. All you have to do is move ship in fring range of enemy city; it will patrol attack if needed."And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
Ships can't detect infantry though, so if there is a 10 stack of infantry in that city, there will be still no shooting on its own
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Kalrakh wrote:
Ships can't detect infantry though, so if there is a 10 stack of infantry in that city, there will be still no shooting on its own
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
Buckeyechamp wrote:
playbabe wrote:
stealth unit are visible on attack, correct
but you know that aircraft attack time is complete in "1 server tick" right ? aka it is instant and will never show up for you to see
This post was made by Leader of the Church of ROAD -
Buckeyechamp wrote:
Kalrakh wrote:
Patrol attacks kind of make it impossible to for ASF to defend allies, the same as they to it for AA units
It not only saves against AA but cuts down about 5 min each way. if a 30 min attack can make 25 min patrol attack; saves 10 min flight time round trip (50 min vs 60 min) over course of day can save 240 min of flight time or approx 2.5 extra attacks.
Plus will stop an attack on city once the units destroyed. Same thing with Navy; never understand when people issue attack order on city then forget about it. Last game watched 2 players just shell a city to almost zero VP everytime and they wonder why widespread decent. All you have to do is move ship in fring range of enemy city; it will patrol attack if needed.
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Nubluk wrote:
Buckeyechamp wrote:
Kalrakh wrote:
Patrol attacks kind of make it impossible to for ASF to defend allies, the same as they to it for AA units
Plus will stop an attack on city once the units destroyed. Same thing with Navy; never understand when people issue attack order on city then forget about it. Last game watched 2 players just shell a city to almost zero VP everytime and they wonder why widespread decent. All you have to do is move ship in fring range of enemy city; it will patrol attack if needed.
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"The future is not written" - Anna Jija
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