MRL, SAM, Radar, SF, ASF, Cruiser, Frigs, etc.
Best Country To Play as, Let's Hear It (WW3)
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am said pror mejico es good country you have 6 city (2 supplie byt should have 2 fuel from world ecomonic forum 1993 mexico produce 9th most fuel in world... ) and also 3 other ingamerousrce province. sned armijas to ais in south and usas in north wich is weak cuz not many troop... odd becose usa is apprently most powerful in world 9(WE HAVE SHOULD RELISTIC GAME SERVER DORADO) but because dev want all ingamemonies for own benefit lo none there is
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shity server lag create (when enter ing game with pass words) paywall bullshit appear so as can not enter game (maybe of silly mejican drug lorde can steal all ingamemonies for hooka hooka) but of problem is of fix now thinks
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Oh, I can't wait for "Jaromir Jagr Weather"*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
Dealer of Death wrote:
Oh, I can't wait for "Jaromir Jagr Weather"
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Marcellus wrote:
You know every place has its advantages and disadvantages depending on what you are trying to do.
But one of my top places is Romania for a number of reasons:
First it is very easy to defend as your cities are close which mean more troops for expanding.
Second only a few naval ports that are close together makes it easy to defend with ships
Third you are not one of the “Major” countries so you are not set as a target so you can have plenty of time to develop and avoid the main fights in Europe. Which leaves plenty of time to get a nice navy and mrl force.
I tend to like western doctrine best but with it being eastern you can get a few gunship early and they can cover you entire country plus attack easily. And as you may know expanding equals greater economy which is fairly easy.
And your economy balances out well like most places with mrl, sams, asf radar and cruisers and possibly frigates if needed.
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Now Germany.“This We'll Defend” - U.S. Army
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MattBooth25 wrote:
Marcellus wrote:
You know every place has its advantages and disadvantages depending on what you are trying to do.
But one of my top places is Romania for a number of reasons:
First it is very easy to defend as your cities are close which mean more troops for expanding.
Second only a few naval ports that are close together makes it easy to defend with ships
Third you are not one of the “Major” countries so you are not set as a target so you can have plenty of time to develop and avoid the main fights in Europe. Which leaves plenty of time to get a nice navy and mrl force.
I tend to like western doctrine best but with it being eastern you can get a few gunship early and they can cover you entire country plus attack easily. And as you may know expanding equals greater economy which is fairly easy.
And your economy balances out well like most places with mrl, sams, asf radar and cruisers and possibly frigates if needed.
At day 5 i was in war with Germany and Poland. Egypt rushed Turkey (allied) and Ethiopia advanced over Grecee (another allied). Austria was rushed by Germany, France and Poland. I was not in war until day 4, when my choppers arrives and with Austria, we was able to knock down Germany and Poland, making France our allied to confront Egypt/Ethiopia.
At day 9, Egypt launched an assault with airmobiles, destroyer and recon stack (8). Fortunately, i was strong in Airforce, but for the first time, i lost a homeland city. I recovered.
When Egypt falls, i found Saudí Arab with many tank stacks and SAMs/MAA. I take time to break the stacks.
Then, i found Pakistan. I was strong enough to defeat him.
It was funny, but was the first time i found me in a major war in less than 5 days.The post was edited 1 time, last by Kaiservar ().
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I’m sorry to hear it didn’t work out. We’re you playing solo?
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MattBooth25 wrote:
I’m sorry to hear it didn’t work out. We’re you playing solo?
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Here are some AvA style builds which have had a lot of work put into them to balance resources and building requirements. If you want to test them out feel free. Using outlines are essential when dealing with smaller countries.
Air Role:
ASF
Heli Gunships
Rotary Captain
Air Ace
Ground Role:
Recon
MRL
Radar
SAMs
Mech Infrantry w/ permission.
Mid+ Size Country Navy Role:
Recon
Corvettes
Frigates
Cruisers
Naval Captain
Mid- Size Country Navy Role:
Heli Gunships
Corvettes
Frigates
Naval Captain
Marines w/ permission. -
MattBooth25 wrote:
Here are some AvA style builds which have had a lot of work put into them to balance resources and building requirements. If you want to test them out feel free. Using outlines are essential when dealing with smaller countries.
Air Role:
ASF
Heli Gunships
Rotary Captain
Air Ace
Ground Role:
Recon
MRL
Radar
SAMs
Mech Infrantry w/ permission.
Mid+ Size Country Navy Role:
Recon
Corvettes
Frigates
Cruisers
Naval Captain
Mid- Size Country Navy Role:
Heli Gunships
Corvettes
Frigates
Naval Captain
Marines w/ permission.
About navy, i ever pass corvettes in favor of Destroyers. When i get sufficient resources, then i go for frigates. -
Russia - once you get up and running its just a huge economy. Just gotta be careful and defensive starting out. Airforce.
Indonesia - Good economy can focus on navy. -
Russia rocks! It is a economic behemoth. The only danger you can have is Europe. Asian cities are meh.
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China. 2 electronics city’s are great for an air force.“This We'll Defend” - U.S. Army
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FarmerJG wrote:
China. 2 electronics city’s are great for an air force.
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