CDRCrimson42 wrote:
Solid advice and good point. Even if his provoking of me was unwarranted, I should reflect the right tone to get my message across. And excellent summary and well put. The conclusion here is play how you like and have fun.Clock wrote:
The user base is probably not what was intended when they originally designed the game. How often do you see the intended 64 active players? Right, absolutely never. The research is balanced for equally skilled players staying active playing long games, not newbies joining then quitting after 2 games creating AI bots to farm. The retention rate of Conflict of Nations I estimate at about 10% based on the skill/activity of public games. Speeding through steamrolling is quite effective, pretty much something close to the most effective tactic most of the time. I admit this is likely because of the low retention/activity rate, it is still true given the most likely circumstances occurring 80-99.9% of the time. So people can choose to go fast and furious or a slow 100% of the game or really anything in between. Either way, you win or you lose. Some advice: think through your thoughts a bit before you release them to the world. That isn't just for you. It applies especially here because whether people listen to you or not, whether threads become dead or not, depends on the tone quality just as much as the overall composition of your words.The future counts more than the past.
CDR Crimson
Founder of The Militia Collective
Training and Screening Hub, New Players or Existing: Come Find your perfect Alliance here!
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Founder of The Militia Collective
Training and Screening Hub, New Players or Existing: Come Find your perfect Alliance here!
Join Our Discord !