So how do you keep players in the game?
Four game days into the scenario, and half the players are gone.
My experience is that the player count continues down from there.
I understand that playing as Davie Crockett at the Alamo is fun, once.
How do you provide incentives for players on the losing side to fight to the last breath?
I don't have a solution, but would really like to have my opponents last more than they have.
Four game days into the scenario, and half the players are gone.
My experience is that the player count continues down from there.
I understand that playing as Davie Crockett at the Alamo is fun, once.
How do you provide incentives for players on the losing side to fight to the last breath?
I don't have a solution, but would really like to have my opponents last more than they have.