Underdog Update - Patch Notes 2XXX.XX (mocked update)

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Underdog Update - Patch Notes 2XXX.XX (mocked update)


      Dear players, in our latest update we focused on refining unpopular units, Combat recon vehicle, Amphibious and Air Assault balancing which These units show very low use in our statistics. and some unit that under performing in certain situation, namely damage focus unit against distributed stack.


      First off let start with Combat recon vehicle. In the later upgrade, there is no much purpose then giving it an tiny bit of extra HP. so we decide to visioning a new direction.
      Now the purpose of combat recon vehicle will be consistency damage and supporting role. on gen2 it will provide a small 5% damage boost to the stack. nice and cheap to fit in to your main stack in harsh economy. And on gen3 it will received storm position! tho came with a cost of minor damage nerf. Now it will be a king of all terrain and everywhere. lastly a buff to mobilization time to ran with the theme of cheap armor.

      Now let look at a Highlight of the update! as many know in public game. People are flavoring balance damage units such as main battle tank and strike fighter. due to many convenient trait.
      in the old combat calculation, Unit with Big focus damage on certain unit type is struggling to fight with distributed stack as see in Example A. So we implement a counter measure as a buff to certain units.
      Now they will not suffer from large damage reduction as see in Example B. We aimed that this will make a major buff to all rotary wing, Tank Destroyer, Missile and Elite UAV.


      We heard your feedback on how we given all island the default port! How they devalue naval unit. So now we gave them a big buff! Reducing Embarking and Disembarking time on each generation.
      Now you can pack a boat on fast and surprise attack rather then be a sitting duck for 2 hours. Good hunting commander.

      Yet another well deserved buff, As many OG commander know how strong the old air assault unit is with their instant deploying before we decided to make it 60 minutes.
      Many found it to be too much and lack of progression. so we introduce many feature to make mobile units be much more mobile as their name stated!
      And reduce deploying time on each upgrade generation.


      Hope you are satisficed in this update and bring a large diversity into the gameplay! Good luck commander.
      This post was made by Leader of the Church of ROAD