Good day everyone
Today's suggestion will be about UAVs and how to make them more relevant and worth researching at the higher levels.
From my personal understanding, a lot of casual players don't really bother researching UAVs all that often for the following reasons :
1°) Gets shot down easely by everything due to poor / almost non existent HP pool.
2°) Gets the neighbour's attention.
3°) isn't stealthy until the higher levels and even then it is negated by the fact that it would automatically engage any enemy that comes in range (if you are above enemy territory or the UAV spotted a target that comes from a nation you're at war with).
4°) is too slow compared to other air units.
Possible Solutions :
1°) Repace the "patrol" command by two distinct ones called "Seek and Destroy" and "Loiter", where "S&D" would have the exact same function as the current "Patrol" command, as for the "Loiter" command it will basically be like "Patrol" minus the engagment of hostile units ((could also be added to other air units such as the stealth ASF and Stealth Strike Fighter)).
2°) Make the early level UAVs have the stealth capability but harder to research as a way to balance them.
3°) increasing the speed of all UAVs from tier 1 to 3 as well as increasing the lethality of the tier 2 and 3 UAVs.
Of course everything i siad thus far is only what i think of the matter, so i'd love to read from you guys what are your thoughts and suggestions on the topic.
Today's suggestion will be about UAVs and how to make them more relevant and worth researching at the higher levels.
From my personal understanding, a lot of casual players don't really bother researching UAVs all that often for the following reasons :
1°) Gets shot down easely by everything due to poor / almost non existent HP pool.
2°) Gets the neighbour's attention.
3°) isn't stealthy until the higher levels and even then it is negated by the fact that it would automatically engage any enemy that comes in range (if you are above enemy territory or the UAV spotted a target that comes from a nation you're at war with).
4°) is too slow compared to other air units.
Possible Solutions :
1°) Repace the "patrol" command by two distinct ones called "Seek and Destroy" and "Loiter", where "S&D" would have the exact same function as the current "Patrol" command, as for the "Loiter" command it will basically be like "Patrol" minus the engagment of hostile units ((could also be added to other air units such as the stealth ASF and Stealth Strike Fighter)).
2°) Make the early level UAVs have the stealth capability but harder to research as a way to balance them.
3°) increasing the speed of all UAVs from tier 1 to 3 as well as increasing the lethality of the tier 2 and 3 UAVs.
Of course everything i siad thus far is only what i think of the matter, so i'd love to read from you guys what are your thoughts and suggestions on the topic.