This map is a suggestion that will make player rethink play styles and add a lot of height to every other map.
back story (we are in space maybe other planet or sthing ) anyway the planet is filled with water
properties :
1- most of the map is water
2- countries are islands probably bigger ones could be 2
3- some are close some are fairly distantly spared
4- probably some strategic fuel sights unless we want a submarine spam
why?
this map has 90% navy reliance probably even utilize the air craft carrier
new sea warfare strategies might rise
sea defense with artillery and such plays might even rise it is a very different world
cons
1- probably games will take long
2- might get boring if only classical naval warfare turns out to be optimal (frigate destroyer stacks) but I highly dough that tbh
back story (we are in space maybe other planet or sthing ) anyway the planet is filled with water
properties :
1- most of the map is water
2- countries are islands probably bigger ones could be 2
3- some are close some are fairly distantly spared
4- probably some strategic fuel sights unless we want a submarine spam
why?
this map has 90% navy reliance probably even utilize the air craft carrier
new sea warfare strategies might rise
sea defense with artillery and such plays might even rise it is a very different world
cons
1- probably games will take long
2- might get boring if only classical naval warfare turns out to be optimal (frigate destroyer stacks) but I highly dough that tbh