My current game with day-6 EAAs, no gold. Yeah, I don't think I can achieve this with SFs.
For those arguing against them being OP, give me one other elite unit that can make 3 unit line obsolete at once: Strike Fighter, Helicopter Gunship & Attack Helicopter (4, if you also count Elite Attack Helicopter)?
Besides the fact that EAAs teabags SFs on a daily basis, the Helicopter line's strength is their higher attack power against specific type (soft or hard) and taking no damage from SAM, in exchange, their attack range and speed is heavily nerfed. Well, this unit outdoes both heli type in term of damage while having longer reach & faster flight speed, oh wait, holy shit, it's cheaper too? And guess what? Its specific design destroys SAM with the extra HP and extremely high attack power. Specialization? How about a complete upgrade and more?
For all of the other elite unit, even the widely praised Railgun, they have a detrimental nerf that can be countered by their own "normal" variant (for Railgun it's their max range, which allow normal MRL variant to do hit & run). or some nerfs significant enough for players to not eat the additional research cost & time and just use the normal variant instead (like Elite Attack Helicopter have increased cost on top of the additional research to balance out their increased damage). For EAA, it completely dwarves the main strength of SFs while the nerf barely touches those weakness of helicopters.
Basically, "it's not OP, but if I were to go against one who can use them and one who cannot, I'll go with the latter 10 times out of 10."
The post was edited 5 times, last by vynical ().