Its "common" knowledge that most think need advanced level Arms to have high Economies. But on each level takes 11 - 12 days to recoup costs (opportunity cost wasted on building actual bases and/or mob troops; researches).
So If build level 5 arms in all cities it would take 57 days to recoup the total costs, plus the 4 days to build beyond lvl1; will not see net benefit for 61 Days.
Assumptions: (Guarantee at least 2 responses will ignore these in their counter arguments)
1. Base 5 City Country ( 1 city per Resource) based on BGUSA map
2. Build arms in all cities each level ( yes someone will say well I only need X... yada .. yada)
3. Does not factor in morale; pop growth etc.
4. Does not factor in added occupied cities.
5. Does not factor in buying / Selling on the Market
6. Assume everyone will build Level 1 (Need for advanced units)
So Unless your games last 60 - 80 days you are wasting resources. All those wasted resources before day 61 are costing you Units; other city builds; Mobilizations; researches that could actually help you win the game before Day 60.
Factor in other buildings increase RSS production while providing other abilities makes Arms Ind even less helpful. Each Air and Navy levl increases RSS 5 pct instead of 10; Bunkers increase Morale which increases production; etc.
Resource.jpg
So If build level 5 arms in all cities it would take 57 days to recoup the total costs, plus the 4 days to build beyond lvl1; will not see net benefit for 61 Days.
Assumptions: (Guarantee at least 2 responses will ignore these in their counter arguments)
1. Base 5 City Country ( 1 city per Resource) based on BGUSA map
2. Build arms in all cities each level ( yes someone will say well I only need X... yada .. yada)
3. Does not factor in morale; pop growth etc.
4. Does not factor in added occupied cities.
5. Does not factor in buying / Selling on the Market
6. Assume everyone will build Level 1 (Need for advanced units)
So Unless your games last 60 - 80 days you are wasting resources. All those wasted resources before day 61 are costing you Units; other city builds; Mobilizations; researches that could actually help you win the game before Day 60.
Factor in other buildings increase RSS production while providing other abilities makes Arms Ind even less helpful. Each Air and Navy levl increases RSS 5 pct instead of 10; Bunkers increase Morale which increases production; etc.
Resource.jpg
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp
aka ...The killer formerly known as BuckeyeChamp
The post was edited 1 time, last by The Pale Rider ().