Developer Diary 21: INTERFACE FUSION Q4
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kurtvonstein wrote:
@Yak Yes easy thing. MAke an other color for a sonar and helicopter contact...what takes the devs so long?
mobile players have to suffer and "guess" whether to send ASW or their "naval awac" at that blue contact
they always decide naval awac. why? "air port level 4 so must be good""Le patriotisme, c'est aimer son pays. Le nationalisme, c'est détester celui des autres."-Charles De Gaulle, Leader of Free France in World War 2.
English: "Patriotism is to love your country. Nationalism is hating that of others." -
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ewac123 wrote:
... mobile players have to suffer...
Which is why I dread how this "fusion" is going to work out.Commander Zozo001
humble player -
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_Pyth0n_ wrote:
Could you still answer the quesitons on this thread (if there are any)? Since I think it wasn't clear to all the forum members that the other thread was for the questions.
Zozo001 wrote:
ewac123 wrote:
... mobile players have to suffer...
We already have a solid foundation on Desktop, with tried and true UX and UI criteria which blend well with the game design and flow. The idea is to marry the best of both worlds. The woes you mention, are the very ones I aim to make clear to the team so that we can make sure they are ironed out and addressed as soon as possible, if not on Beta launch.Dorado Games
Conflict Of Nations
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Yak wrote:
Zozo001 wrote:
ewac123 wrote:
... mobile players have to suffer...
But "fusion" does not suggest this (nor does your expression "best of two worlds"). I do not know how fully the developers appreciate what a god awful worse way it is to play the game on mobile, versus the desktop.
Dumbing down the desktop to the level of mobile would be terrible, and what I've heard so far does not sound encouraging.Commander Zozo001
humble player -
Zozo001 wrote:
I am glad you say that. I just wish it was clear from the announcement that, as you say, the mobile version would be improved toward that of the desktop experience.
Yak wrote:
... We are working very closely with the community to address any issues for the Beta launch, to ensure that the new transition is seamless and pleases our core playerbase, which is found on Desktop(Web).
I want to make it absolutely clear, we are not simply porting Mobile to Desktop(Web). Unit control, interface popups, dialogue options etc. will all be revised from the ground up to cater to the platform and player needs.
_Pyth0n_ wrote:
Could you still answer the quesitons on this thread (if there are any)? Since I think it wasn't clear to all the forum members that the other thread was for the questions.
Dorado Games
Conflict Of Nations
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playbabe wrote:
Here is public document about issue with current mobile to help guide the transition.
575-Kranzegrad wrote:
So... if i am right it, that entire desktop model have become to iphone model (only; creating new account)? if it's true?
KFGauss wrote:
There are differences in the information available in the mobile and the Desktop GUIs.In general, in situations like the two that I listed here, will the planned Combined GUI preserve the best of both current interfaces
KFGauss wrote:
Desktop GUI will be phased out in order to add some fog-of-war or because they can't reasonably be implemented in the pixels/controls available on a mobile touchscreen?
KFGauss wrote:
Do you have (and can you publish) a comprehensive list of Mobile ve Desktop differences for us?
arcticfire wrote:
I REALLY hope you take the best features (give me a minute I'll try and think of any for the mobile other than being ... mobile?) and make a superior client.
A rough analogy I know, but my point is that we are adapting the user interface with the tools players have at their disposal, which is and always be (for desktop) mouse and keyboard.
PaskalSF wrote:
im still confused, do we have to restart our accounts at level 1? will PC version be like mobile? will we have new models???
diZmo wrote:
It doesn't change the game mechanics at all so ...
Does it?
Colonel Waffles wrote:
Has there even been any acknowledgement of the broken radiuses on Mobile? Do the devs even know it’s an issue? Will the issue carry over to the PC client?
kurtvonstein wrote:
you cant even distinguish a blue or green radar dot on mobile to see if it sonar or naval or helicopter or airplane on mobile.
Zozo001 wrote:
Which is why I dread how this "fusion" is going to work out.
Dorado Games
Conflict Of Nations
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Yak wrote:
It depends what you mean by that. Technically, no. We will be updating the graphics (Sea, provinces, user interface art style) to look much closer to mobile. But, we will be doing more work to make sure that user interface and experience is adapted and reworked to keep desktop in mind.
*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
Yak wrote:
575-Kranzegrad wrote:
So... if i am right it, that entire desktop model have become to iphone model (only; creating new account)? if it's true?
PaskalSF wrote:
im still confused, do we have to restart our accounts at level 1? will PC version be like mobile? will we have new models???
Guns are always loaded. -
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_Pyth0n_ wrote:
Any progress regarding the fusion of clients @Yak ?
Dorado Games
Conflict Of Nations
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please DO NOT make the desktop version anything like youve made the mobile version. IMO the mobile version is junk. i tell every player i interact with to open their phones browser and log into conflictnations.com > further clicking the browser settings and selecting desktop view otherwise the mobile version is default and play the game this way.
all players once doing this play a good 50% better than they previously were playingconflictnations.jpg -
I agreeThis post was made by Leader of the Church of ROAD
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playbabe wrote:
I agree [that the mobile version sucks]
Commander Zozo001
humble player -
Constructive feedback goes a long way, rather than just saying something is bad.
As I said, the user experience and interface will be revised for Desktop, and not simply copy/past to desktop from mobile. I cannot address your concerns or gripes if you resort to elementary ways of criticism.Dorado Games
Conflict Of Nations
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Yak wrote:
Constructive feedback goes a long way, rather than just saying something is bad.
As I said, the user experience and interface will be revised for Desktop, and not simply copy/past to desktop from mobile. I cannot address your concerns or gripes if you resort to elementary ways of criticism.
"War does not determine who is right; only who is left."
Always strive to be better
Don't try and be the best
A better world is always within out fingertips
But Utopia just causes more stress. -
Yak wrote:
Constructive feedback goes a long way, rather than just saying something is bad.
As I said, the user experience and interface will be revised for Desktop, and not simply copy/past to desktop from mobile. I cannot address your concerns or gripes if you resort to elementary ways of criticism.
maybe thats the reason why userxxx quits after 5 sec. They feel tricked by some fancy wallpaper.
You should raise to much expectations with advertisement. Disapointment us a steong emotion.@Dorado If you Close the Forum and move everything to Discord you will lose my Feedback for sure. -
Yak wrote:
Constructive feedback goes a long way, rather than just saying something is bad.
Now this very reply of yours is back to step zero, where a revision of the desktop is promised/threatened, rather than improving the mobile version.
This sounds very ominous for what the "fused" version will be more like.Commander Zozo001
humble player
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