Teburu wrote:
No.
That is completely misunderstanding the problem.
The issue is not Melee vs Artillery being a bad matchup.
But even Melee vs Melee being a terrible matchup because other units are so much better.
So melee combat itself does not have to be made into an equally/more attractive option than using ranged bombardment. You just need to make the actual units attractive to use in some way: you need to give them a purpose. One purpose for them might be to chase down slower units that have weak melee stats (like Support)?