Hey everyone,
Just had a suggestions to run past everyone to get your thoughts. ATM I feel like armour and melee units are at a massive disadvantage yet I still see newer players using them regularly. I have a suggestion to make them more viable as at the moment the way things stand they are incredibly expensive, especially armoured vehicles like the MBT that cost as much as a frigate and are incredibly slow get wrecked by EAA, SF and artillery.
Perhaps they could be made either slightly cheaper or given the opportunity to capture land - as in real life if a tank rolls into a town it has captured that town...
I understand that armour and melee units in general are fundamentally weaker against good players who use artillery and air/navy, but at least this way they can have a bit more usefulness (especially early game) and may give newer players who think tanks are great a better chance.
What are everyone's thought on this?
Just had a suggestions to run past everyone to get your thoughts. ATM I feel like armour and melee units are at a massive disadvantage yet I still see newer players using them regularly. I have a suggestion to make them more viable as at the moment the way things stand they are incredibly expensive, especially armoured vehicles like the MBT that cost as much as a frigate and are incredibly slow get wrecked by EAA, SF and artillery.
Perhaps they could be made either slightly cheaper or given the opportunity to capture land - as in real life if a tank rolls into a town it has captured that town...
I understand that armour and melee units in general are fundamentally weaker against good players who use artillery and air/navy, but at least this way they can have a bit more usefulness (especially early game) and may give newer players who think tanks are great a better chance.
What are everyone's thought on this?