One of the best aspects of the game is how the different units differentiate with Radar signatures or High and Low. There is, however, one exception that really needs to be corrected.
Cruise Missiles are very small, when compared to Ballistic Missiles, or other aircraft, and are designed to fly low, under radar, and be launched from an assortment of aircraft.
Yet they have a High Radar signature, meaning they are visible to anything and everything with a radar capability. This is particularly irksome when trying to use them against Naval vesicles.
Frigates get Low signature recognition at high levels and that's fine, but Cruise Missiles are handy capped in their ability due to the High signature, when attacking Cruisers and other low level craft.
Consider the fact that a weapon that can be launched from a Drone (Radar signature Low) has a Larger Radar signature than the vehicle that fired it????
Please make this minor adjustment, so Cruise Missiles can be more affective against Ships and other targets.
Thank you!
Cruise Missiles are very small, when compared to Ballistic Missiles, or other aircraft, and are designed to fly low, under radar, and be launched from an assortment of aircraft.
Yet they have a High Radar signature, meaning they are visible to anything and everything with a radar capability. This is particularly irksome when trying to use them against Naval vesicles.
Frigates get Low signature recognition at high levels and that's fine, but Cruise Missiles are handy capped in their ability due to the High signature, when attacking Cruisers and other low level craft.
Consider the fact that a weapon that can be launched from a Drone (Radar signature Low) has a Larger Radar signature than the vehicle that fired it????
Please make this minor adjustment, so Cruise Missiles can be more affective against Ships and other targets.
Thank you!