Introducing: World War 3: Squadron Cycle! This new scenario puts a big twist on your regular World War 3 map, where the starting unit setup gets changed every couple of weeks, providing you with new experiences every time you play. Our first variation on the starting setup will include a spec ops and UAV in every capital city. This covert setup is perfect for some stealthy invasion early on, with the Air Superiority Fighter being removed to let the UAV fly unimpeded in the early game.
But that’s not all. Check out our other changes and fixes coming with this update!
Changes:
Fixes:
But that’s not all. Check out our other changes and fixes coming with this update!
Changes:
- Air Assault can now be cancelled before it actually lands
- Coalition names must contain at least 3 characters and are limited to only letters, numbers and whitespaces
- The Amphibious Vehicle now has its own independent tech tree for all 3 doctrines
Fixes:
- Fixed an issue where planes could patrol outside the boundaries of a map
- Fixed a bug allowing units to be mobilised with only partially constructed buildings available
- Fixed missing coalition names in forwarded diplomacy messages
- Miscellaneous sound fixes for buildings