Any Guesses / Leaks of Season 9 unit

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    • Yak wrote:

      It was confirmed on Discord that Seasonal National Guard will be making their debut for S9. This is totally legit and not fabricated at all. Trust me. For real. Like, super seriously.
      wait what? I just wrote that as some sort of joke since no one else was talking about it much in discord unit suggestions as part of different conclusions on what everyone had said. Hmmm…. 8|
    • Also they mentioned elite ships which i think DDG-1000 Zumwalt will be a good choice.
      Stealth ship, better land attack than cruisers.
      Maybe even add the buoy feature mentioned above.
      OIP (1).jpg
      "The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." G.K. Chesterton.
      “A smile can get you far, but a smile with a gun can get you further.” Al Capone
    • JohnFKennedy wrote:

      Also they mentioned elite ships which i think DDG-1000 Zumwalt will be a good choice.
      Stealth ship, better land attack than cruisers.
      Maybe even add the buoy feature mentioned above.
      OIP (1).jpg
      Also they mentioned elite ships which i think DDG-1000 Zumwalt will be a good choice.

      JohnFKennedy wrote:

      Stealth ship, better land attack than cruisers.
      Maybe even add the buoy feature mentioned above.
      OIP (1).jpg
      A good name for that one could be "Breaking Edge" or "Cutting Edge"
      "El experto en todos fue una vez un bêginara"

      "You didn't see me sneak under the door" :evil: :evil:
    • Yak wrote:

      It was confirmed on Discord that Seasonal National Guard will be making their debut for S9. This is totally legit and not fabricated at all. Trust me. For real. Like, super seriously.
      I hope Elite National Guard has Active Air Defense. Dont botch the chance for first elite inf by giving me a unit that can‘t break otherhigh class toys such as airfirce. helicopters or mrls.

      BTW. Railgun is not the 2nd elite tank unt its a support unit such as artillery and anti air in one.
      Alle sagten: Das geht nicht. Dann kam einer, der wusste das nicht und hat es einfach gemacht.
    • kurtvonstein wrote:

      Yak wrote:

      It was confirmed on Discord that Seasonal National Guard will be making their debut for S9. This is totally legit and not fabricated at all. Trust me. For real. Like, super seriously.
      I hope Elite National Guard has Active Air Defense. Dont botch the chance for first elite inf by giving me a unit that can‘t break otherhigh class toys such as airfirce. helicopters or mrls.
      BTW. Railgun is not the 2nd elite tank unt its a support unit such as artillery and anti air in one.
      Unlike regular nat guard, hopefully this will be legit enough for me to produce it

      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      "El experto en todos fue una vez un bêginara"

      "You didn't see me sneak under the door" :evil: :evil:
    • Flat Stanley wrote:

      Unlike regular nat guard, hopefully this will be legit enough for me to produce it
      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      Ummm, I would never build such unit. Infantry is for taking territories (the faster, the better), and never for melee except vs insurgents.

      And NGs are the best infantry out there for that role. I guarantee that you just don’t know how to use them….
      I am Aeneas, duty-bound and known above high air of heaven by my fame, carrying with me in my ships our gods of hearth and home, saved from the foe. I look for Italy to be my fatherland, and my descent is from all-highest Jove.
    • Aeneas of Troy wrote:

      Flat Stanley wrote:

      Unlike regular nat guard, hopefully this will be legit enough for me to produce it
      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      Ummm, I would never build such unit. Infantry is for taking territories (the faster, the better), and never for melee except vs insurgents.
      And NGs are the best infantry out there for that role. I guarantee that you just don’t know how to use them….
      obviously, but this DOES seem like something dorado would whip up...?

      Hopefully the real unit won't be this crappy.
      "El experto en todos fue una vez un bêginara"

      "You didn't see me sneak under the door" :evil: :evil:
    • Aeneas of Troy wrote:

      Flat Stanley wrote:

      Unlike regular nat guard, hopefully this will be legit enough for me to produce it
      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      Ummm, I would never build such unit. Infantry is for taking territories (the faster, the better), and never for melee except vs insurgents.
      And NGs are the best infantry out there for that role. I guarantee that you just don’t know how to use them….
      agree - Only inf I ever build and usually win. Have a protegee I have been playing with and took him 1 - 2 games to ditch his spam RCVs strategy and now he is on the NG band wagon and has never done so well. People dont realize the opportunity cost of building more expensive inf or ground units, then cry I cheat when i have a killer navy / airforce. Not my fault they wasted their RSS on ground troops; which they keep replenishing and never really grow their army.

      But like you said i dont fight with my infantry and if do its defending an attack so that 50 pct bonus does wonders. By level 5 counting def bonus they have better stats than mot inf.

      Early game:
      moving all starting units into attack position and backfill all border cities with 3 - 4 NGs a piece; build a bunker and - 45 pct damage and + 50 def stats. someone going to need like 6+ Inf to stand a chance.
      "And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "

      aka ...The killer formerly known as BuckeyeChamp
    • KFGauss wrote:

      Are you guys who are discussing Elite Nat Guards seriously telling us that you didn't notice's Yak's big wink while reading his post?
      They were too preoccupied with the Elite Paper Airplane/Mutant Camel duo to sense the sarcasm.
      "War does not determine who is right; only who is left."

      Always strive to be better
      Don't try and be the best
      A better world is always within out fingertips
      But Utopia just causes more stress.
    • The Pale Rider wrote:

      Aeneas of Troy wrote:

      Flat Stanley wrote:

      Unlike regular nat guard, hopefully this will be legit enough for me to produce it
      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      Ummm, I would never build such unit. Infantry is for taking territories (the faster, the better), and never for melee except vs insurgents.And NGs are the best infantry out there for that role. I guarantee that you just don’t know how to use them….
      agree - Only inf I ever build and usually win. Have a protegee I have been playing with and took him 1 - 2 games to ditch his spam RCVs strategy and now he is on the NG band wagon and has never done so well. People dont realize the opportunity cost of building more expensive inf or ground units, then cry I cheat when i have a killer navy / airforce. Not my fault they wasted their RSS on ground troops; which they keep replenishing and never really grow their army.
      But like you said i dont fight with my infantry and if do its defending an attack so that 50 pct bonus does wonders. By level 5 counting def bonus they have better stats than mot inf.

      Early game:
      moving all starting units into attack position and backfill all border cities with 3 - 4 NGs a piece; build a bunker and - 45 pct damage and + 50 def stats. someone going to need like 6+ Inf to stand a chance.
      you dont use mech inf/ spec forces???
      "El experto en todos fue una vez un bêginara"

      "You didn't see me sneak under the door" :evil: :evil:
    • Flat Stanley wrote:

      The Pale Rider wrote:

      Aeneas of Troy wrote:

      Flat Stanley wrote:

      Unlike regular nat guard, hopefully this will be legit enough for me to produce it
      EDIT
      An idea: nerf movement speed in trade-off for extra atk/def dmg buff in forest/hills/jungle
      Ummm, I would never build such unit. Infantry is for taking territories (the faster, the better), and never for melee except vs insurgents.And NGs are the best infantry out there for that role. I guarantee that you just don’t know how to use them….
      agree - Only inf I ever build and usually win. Have a protegee I have been playing with and took him 1 - 2 games to ditch his spam RCVs strategy and now he is on the NG band wagon and has never done so well. People dont realize the opportunity cost of building more expensive inf or ground units, then cry I cheat when i have a killer navy / airforce. Not my fault they wasted their RSS on ground troops; which they keep replenishing and never really grow their army.But like you said i dont fight with my infantry and if do its defending an attack so that 50 pct bonus does wonders. By level 5 counting def bonus they have better stats than mot inf.

      Early game:
      moving all starting units into attack position and backfill all border cities with 3 - 4 NGs a piece; build a bunker and - 45 pct damage and + 50 def stats. someone going to need like 6+ Inf to stand a chance.
      you dont use mech inf/ spec forces???
      We are of the conviction that melee combat is to be avoided; we want free kills, we don’t want to trade hits with an opponent. Hence, most melee units are avoided like the plague.

      By and large, we use fighters and choppers as our main attack force, which makes mincemeat of any stack that has little to no anti-air protection. We mix-n-match these stacks to avoid losing a single unit, sending wounded aircraft to hospitals for rapid recovery. Some use cruise missiles for added punch against ground targets.

      IF we meet a competitive opponent who has anti air, we use MRLS, Sams launchers, radar, etc as our ground forces. We shoot-n-scoot, never letting the enemy get close enough for melee combat. NGs will then swallow the enemy’s land after it is cleared.

      This type of build is what is referred to as the general META


      While Special Forces do have their niche, they generally are not as cost effective as these other units.
      I am Aeneas, duty-bound and known above high air of heaven by my fame, carrying with me in my ships our gods of hearth and home, saved from the foe. I look for Italy to be my fatherland, and my descent is from all-highest Jove.