WednesdayAddams wrote:
awacs are lame... do NOT produce
what kind of units do you wish to have...
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WednesdayAddams wrote:
awacs are lame... do NOT produce
TheShinwacker wrote:
Not true, they are great for if you are an island nation or a nation with a lot of sea borders. Awacs can provide you with long range intel that a radar can't give you, you can't send your radar out into the middle of the ocean but you can with an Awac. They also are good for finding all the units in AI countries. I use radars if I am a mostly land bordered nation and awacs if sea country. Also you really only need one or two awacs as they can FLY unlike radars which take hours to move from place to place. Saying Awacs are lame is like saying radars are lame, or even like saying national guard is lame(Which if you say national guard is lame then shame on you). Though it seems like the worst in its class the usefulness comes in handy a lot.
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For me I would choose a nation with a coastline and definitely NOT an island nation. And for that nation I would (hopefully) have:
Day 5:
Couple of Mech Infantry, maybe 4-5
A MBT or 2
2-3 strike fighters
A destroyer
Day 10:
Lots of Mech Infantry (Around
4 MBTs
4 SFs
2 ASFs
3 Destroyers
1-2 Mobile Artillery
Day 20 (I dream biiiiggggg)
HOPEFULLY 15 Mech Infantry
HOPEFULLY 8-10 MBTs
MAYBE 5-8 SFs and 3-5 ASFs and couple of naval
MAYBE An Aircraft Carrier
IF I'M LUCKY 5 Destroyers
MIRACULOUSLY A submarine
Thanks! -
15 mech if. By day 20 isn’t alot r
You do know that rught? Thats added up all together less than 50 units i thinkDisplay Spoiler maybe even less than 40 -
Hmm...
Googles meaning of "wish".
Wish meaning: Feel or express a strong desire or hope for something that cannot or probably will not happen (without the use of gold):
Okay here we go.
Infinite amounts of:
Stealth ASFs, bombers and SFs
AWACSs
Mech Inf.
MLRS
Frigates, Destroyers and Cruisers
10 Carriers
Nukes
ICBMs
UAVs
MBTs
Airborne
Special forces
Marines
*note that all units above are maxed lvls (by day 20 ofc)TANKERS
#StandWithUkraine
"A true soldier fights not because he hates what is in front of him, but because he loves what is behind him." G.K. Chesteron -
Noted
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TheShinwacker wrote:
WednesdayAddams wrote:
awacs are lame... do NOT produce
And AWACS do not detect low ground signals, nor ground stealth. So radars are better on ground, NPPs are better at sea.
yeah, awacs... no... -
JohnFKennedy wrote:
Hmm...
Googles meaning of "wish".
Wish meaning: Feel or express a strong desire or hope for something that cannot or probably will not happen (without the use of gold):
Okay here we go.
Infinite amounts of:
Stealth ASFs, bombers and SFs
AWACSs
Mech Inf.
MLRS
Frigates, Destroyers and Cruisers
10 Carriers
Nukes
ICBMs
UAVs
MBTs
Airborne
Special forces
Marines
*note that all units above are maxed lvls (by day 20 ofc)
"The greatest battles are never won by men but with words"-Me
"Free flies and no work"-ME
"Duty is heavier than a mountain death as light as a feather" Lan from the Wheel of Time
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True tho
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TheShinwacker wrote:
JohnFKennedy wrote:
Hmm...
Googles meaning of "wish".
Wish meaning: Feel or express a strong desire or hope for something that cannot or probably will not happen (without the use of gold):
Okay here we go.
Infinite amounts of:
Stealth ASFs, bombers and SFs
AWACSs
Mech Inf.
MLRS
Frigates, Destroyers and Cruisers
10 Carriers
Nukes
ICBMs
UAVs
MBTs
Airborne
Special forces
Marines
*note that all units above are maxed lvls (by day 20 ofc)
I agree about the point on stealth asf also cuz you don’t need to make too much of them to do the job, so you can save resources -
WednesdayAddams wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
Hmm...
Googles meaning of "wish".
Wish meaning: Feel or express a strong desire or hope for something that cannot or probably will not happen (without the use of gold):
Okay here we go.
Infinite amounts of:
Stealth ASFs, bombers and SFs
AWACSs
Mech Inf.
MLRS
Frigates, Destroyers and Cruisers
10 Carriers
Nukes
ICBMs
UAVs
MBTs
Airborne
Special forces
Marines
*note that all units above are maxed lvls (by day 20 ofc)
I agree about the point on stealth asf also cuz you don’t need to make too much of them to do the job, so you can save resources
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Like I said before I just got all our naval
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TheShinwacker wrote:
JohnFKennedy wrote:
Hmm...
Googles meaning of "wish".
Wish meaning: Feel or express a strong desire or hope for something that cannot or probably will not happen (without the use of gold):
Okay here we go.
Infinite amounts of:
Stealth ASFs, bombers and SFs
AWACSs
Mech Inf.
MLRS
Frigates, Destroyers and Cruisers
10 Carriers
Nukes
ICBMs
UAVs
MBTs
Airborne
Special forces
Marines
*note that all units above are maxed lvls (by day 20 ofc)
TANKERS
#StandWithUkraine
"A true soldier fights not because he hates what is in front of him, but because he loves what is behind him." G.K. Chesteron -
JohnFKennedy wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
My thinking is that NGs are good normally only because of their cheapness,(correct me if i am wrong) but now in this case there are infinite units, ill choose mech inf because of its greater stats
"The greatest battles are never won by men but with words"-Me
"Free flies and no work"-ME
"Duty is heavier than a mountain death as light as a feather" Lan from the Wheel of Time
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TheShinwacker wrote:
JohnFKennedy wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
My thinking is that NGs are good normally only because of their cheapness,(correct me if i am wrong) but now in this case there are infinite units, ill choose mech inf because of its greater stats
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WednesdayAddams wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
My thinking is that NGs are good normally only because of their cheapness,(correct me if i am wrong) but now in this case there are infinite units, ill choose mech inf because of its greater stats
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Blue Tortoise wrote:
WednesdayAddams wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
TheShinwacker wrote:
JohnFKennedy wrote:
My thinking is that NGs are good normally only because of their cheapness,(correct me if i am wrong) but now in this case there are infinite units, ill choose mech inf because of its greater stats
Or they just don’t bother to check it? -
dont bother to check it or realize it's even there is my assumption. Now that i think about it though i've never tried to look at those modifiers on mobile.
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you got 3 choice
1- air force
Strike fighter + 5 or 10 asf + National Guard
for solo win but you need to be active all day
2- naval
corvette + frigate + officer get it first +normal infantry
Work for island nations
Ship battle work by range if your ship got more range you won it is all hit and run
3-land
Normal infantry + tank destroyers + ASF
Good if you can't play alot spam what you can mix army of 4 tank destroyers and 6 infantry and attack all area in one go
Use this and lvl them up only
After day 20 pick other units to counter units of enemy
Don't buy5 6 7 type of units and weste resources on low lvl units
A max lvl tank destroyers is more usefull then some random mix of units and don't kill your troops you need them all alive 1 units less is 1 units more to the future enemy
Edit
forget about artillery
You can use rocket luncher + sam+ ASF +some infantry
You will have slow start but that the meta and given time like day10 or 15 you can lose vs most player but you will need SC because artillery are hard to use without auto attack buttonThe post was edited 2 times, last by bloodysong ().
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Blue Tortoise wrote:
dont bother to check it or realize it's even there is my assumption. Now that i think about it though i've never tried to look at those modifiers on mobile.
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