As the titlle suggests, troops shouldn't have ferry abilities automatically and instead landing gear should be a separate unit which you need to build in order to do naval invasions. it would require a couple of buildings: lv1 naval base and lv1 arms industries. At the beginning it would carry 3 units and with each upgrade it could carry more. I think this would give new strategies and also make the game more realistic. It simply doesn't make sense you can move 10/20 units across the map.The only exception to this rule would be marines and amphibious vehicles for obvious reasons (also airmobile and special forces). Of course the first thought that comes to mind is: island nations will fall behind. I mean it doesn't really change that much since transport ships would be really cheap and their requirements aswell. And lets not forget you cannot invade anyone but they cannot invade you aswell. Also we could do the whole thing with airlift like when a unit reaches a certain level it can be ferried ( don't know if that verb exists lol). What do you guys think of this?
Transport ships should be an unlockable unit
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
-
Yeah? Well I for one don't want "more realistic", I want "more fun", and truly that requires "less realistic" as I want stuff like missile armed satellites, Kaiju and Giant Robot units. Add a map that when you "win" awww awww awww, you didn't, because you have to fight off the Alien Invasion. That's what I want.*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
It's a nice idea but I think it would add more complexity to the game than the fun proportion.Also island nations are already weak after the cities reduction update,this would make them more hell of a play and nobody would want to play with them.
Coming to the upgrades part,it won't be of significant difference whether 3 stacks of 3 units can sail to your coastal city or 1 stack of 10 units,as the important part is that they can sail.
Looking at the bright side,this may make the amphibious units more desirable as they will be able to transport through sea without unlocking the transport ship feature but also if this feature will be easy and cheap to unlock,then it would make no difference as people would just continue using the non amphibious units after unlocking the transport ship.So even I can't really see the improved attraction of amphibious units resulting from this change.
So all in all, adding only just this feature won't make any difference in gameplay except increasing the early game hassle which is already boring enough and later part of the game would be just be like now as everyone would have unlocked this feature by now. considering it would be pretty easy to unlock.
But yeah this idea can be developed in some way or other in future -
Dealer of Death wrote:
Yeah? Well I for one don't want "more realistic", I want "more fun", and truly that requires "less realistic" as I want stuff like missile armed satellites, Kaiju and Giant Robot units. Add a map that when you "win" awww awww awww, you didn't, because you have to fight off the Alien Invasion. That's what I want.
-
Roomi Royale wrote:
Dealer of Death wrote:
Yeah? Well I for one don't want "more realistic", I want "more fun", and truly that requires "less realistic" as I want stuff like missile armed satellites, Kaiju and Giant Robot units. Add a map that when you "win" awww awww awww, you didn't, because you have to fight off the Alien Invasion. That's what I want.
*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
Roomi Royale wrote:
It's a nice idea but I think it would add more complexity to the game than the fun proportion.Also island nations are already weak after the cities reduction update,this would make them more hell of a play and nobody would want to play with them.
Coming to the upgrades part,it won't be of significant difference whether 3 stacks of 3 units can sail to your coastal city or 1 stack of 10 units,as the important part is that they can sail.
Looking at the bright side,this may make the amphibious units more desirable as they will be able to transport through sea without unlocking the transport ship feature but also if this feature will be easy and cheap to unlock,then it would make no difference as people would just continue using the non amphibious units after unlocking the transport ship.So even I can't really see the improved attraction of amphibious units resulting from this change.
So all in all, adding only just this feature won't make any difference in gameplay except increasing the early game hassle which is already boring enough and later part of the game would be just be like now as everyone would have unlocked this feature by now. considering it would be pretty easy to unlock.
But yeah this idea can be developed in some way or other in future
-
Call of War has upgradeable transport ships in the research tree (you don't have to research the first level - everyone has it unlocked at the start of the game).
If you upgrade them it makes them a bit faster and gives them a few more HP, as I remember. But nobody ever does this in practice, because it doesn't make a big enough difference to warrant using the resources and occupying a research slot, when other research options give you more useful improvements.
Perhaps if they did it in CoN, they could give the upgraded transports things like a basic radar and maybe some measure of AA defence, it could be worthwhile? -
All transports, ships, tracks and plains should be consumable resources like missiles. When you are using them they are out of resource pool and if they survive they go back.
This means if you lack transports your units will have to wait until you have available transports to do the job. One per unit. Bigger the stack more transports needed. -
I hope this is never implemented, i don't like this and these ideas of "realism" are one of the most annoying sheds ever.
Of course, there are some notable exceptions, but this?? This is not one of the exceptions.National Guards Should Not Be Underestimated -
Realism = less fun (in my eyes)
Fun = less realism (in my eyes)
Like, which one do you want.
Go play COD if you want un-fun realism."YES WE CAN!" - Barack Obama
Mr. Gorbechev, tear down this wall! - Ronald Reagan
We choose to go to the moon in this decade and do other things. John F. Kennedy
The only thing we need to fear is fear itself. - Franklin D. Roosevelt
Do not let anyone tell you who you are. - Kamala Harris
-
The Destroyer 4 wrote:
Realism = less fun (in my eyes)
Fun = less realism (in my eyes)
Like, which one do you want.
Go play COD if you want un-fun realism.
-
Island countries already have a huge advantage!
Big continental countries like the U.S, China, Russia, India have a disadvantage. Because they're huge and too much to defend."YES WE CAN!" - Barack Obama
Mr. Gorbechev, tear down this wall! - Ronald Reagan
We choose to go to the moon in this decade and do other things. John F. Kennedy
The only thing we need to fear is fear itself. - Franklin D. Roosevelt
Do not let anyone tell you who you are. - Kamala Harris
-
My man based on the other post you made today you seem to be really struggling with the mechanics of this game. how is it more fair to make them unlockable when literally everyone always has them? If you take a country with coastal cities you have to be cognizant of the fact it's an avenue for invasion. by this logic we should have to unlock transport planes to move ground troops from airport to airport. but that would be equally silly because they are just transports. Defenseless, low HP transports.
-
I'm sorry but what are you trying to say? I think you shouldn't have transport ships to begin with, being a unit that you have to unlock and build. That's my idea plain and simple. How about you read what i said.
-
shrek6satan wrote:
I'm sorry but what are you trying to say? I think you shouldn't have transport ships to begin with, being a unit that you have to unlock and build. That's my idea plain and simple. How about you read what i said.
Actually that would suck for an island nation."YES WE CAN!" - Barack Obama
Mr. Gorbechev, tear down this wall! - Ronald Reagan
We choose to go to the moon in this decade and do other things. John F. Kennedy
The only thing we need to fear is fear itself. - Franklin D. Roosevelt
Do not let anyone tell you who you are. - Kamala Harris
-
and i'm saying, that's nonsense
-
idk why we have suggestions board really since every goddamn time someone makes a suggestion unless they are someone with a big reputation, every single time they get rejected always no matter what...
-
shrek6satan wrote:
idk why we have suggestions board really since every goddamn time someone makes a suggestion unless they are someone with a big reputation, every single time they get rejected always no matter what...
-
you had a rant earlier about how much the game sucks because of gold and sams. Forgive me for not putting much stock in your "suggestions"
-
Blue Tortoise wrote:
you had a rant earlier about how much the game sucks because of gold and sams. Forgive me for not putting much stock in your "suggestions"
-
Share
- Facebook 0
- Twitter 0
- Google Plus 0
- Reddit 0