Ideas for Upcoming Elite Units Pt. 1

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    • Ideas for Upcoming Elite Units Pt. 1

      Hello everybody! I haven't been that much active in a long time. Actually, just came back to the game to try out the new elite Frigate & coz at least the WW3 x1 maps have recover they original city-count. But anyway, I liked very much the concept of the new Elite Unit of this season, and it made me remember I had some old ideas about naval units saved somewhere on my lap. So I looked for them to post them here, maybe they might be of your like aswell. Or at least may bring a good topic of discussion for the ones that like naval stuff...

      This will the part 1 since the post might be too long...

      Elite Cruiser:

      Skins: Sejong the Great Class (Western), Type 83 Class (European), Type 055 Class (Eastern)

      — T1 Stats

      Requires: Naval Base lvl 4, Arms Indusrty lvl 1, Secret Lab lvl 2

      STATSATKDEFATK RANGERADAR RANGE
      SOFT37575
      HARD2.57575
      FIXED225075
      ROTARY3
      MISSILES1
      SHIPS1010100100
      SUBMARINES2275
      BUILDINGS275
      POPULATION475



      RADAR SIG: HIGH
      ANTI AIR: 50(FIXED)
      HP: 48
      SPEED: 4.5 (HIGH SEAS), 2.25 (COASTAL WATERS)
      CAPACITY: 1 (HELICOPTER), 3 (CRUISE MISSILE), 3 (ELITE CRUISE MISSILE)
      COST: 3750(COMPONENTS), 1000(MANPOWER), 200(RARE MATERIALS), 1400 (ELECTRONICS), 3500(MONEY)

      — T2 Stats

      Requires: Naval Base lvl 5, Arms Indusrty lvl 1, Secret Lab lvl 3

      STATSATKDEFATK RANGERADAR RANGE
      SOFT4100100
      HARD4100100
      FIXED3350100
      ROTARY3
      MISSILES1
      SHIPS1515100125
      SUBMARINES33100
      BUILDINGS2.5100
      POPULATION5100



      RADAR SIG: HIGH
      ANTI AIR: 50(FIXED)
      HP: 68
      SPEED: 4.5 (HIGH SEAS), 2.25 (COASTAL WATERS)
      CAPACITY: 2 (HELICOPTER), 5 (CRUISE MISSILE), 5 (ELITE CRUISE MISSILE)
      COST: 4250(COMPONENTS), 1250(MANPOWER), 400(RARE MATERIALS), 1800 (ELECTRONICS), 4500(MONEY)

      — T3 Stats

      Requires: Naval Base lvl 5, Arms Indusrty lvl 1, Secret Lab lvl 4

      STATSATKDEFATK RANGERADAR RANGE
      SOFT5.5100100
      HARD5100100
      FIXED6650100
      ROTARY3
      MISSILES1
      SHIPS2222125125
      SUBMARINES44100
      BUILDINGS3100
      POPULATION6100



      RADAR SIG: LOW
      ANTI AIR: 50(FIXED)
      HP: 80
      SPEED: 4.5 (HIGH SEAS), 2.25 (COASTAL WATERS)
      CAPACITY: 3 (HELICOPTER), 7 (CRUISE MISSILE), 7 (ELITE CRUISE MISSILE)
      COST: 4950(COMPONENTS), 1750(MANPOWER), 600(RARE MATERIALS), 2100 (ELECTRONICS), 5000(MONEY)

      *

      Elite Cruise Missile: (Hypersonic)

      Skins: X-51 Waverider (Western), CVS401 Perseus (European), 3M22 Zircon (Eastern)

      — T1 Stats

      Requires: Elite Cruiser Tier 1

      STATSATKATK RANGE
      SOFT10300
      HARD30300
      SHIPS30300
      BUILDINGS3300
      POPULATION5300



      RADAR SIG: HIGH
      ATTACK RANGE: 300
      HP: 10
      SPEED: 25
      COST: 2(WARHEADS)

      — T2 Stats

      Requires: Elite Cruiser Tier 2

      STATSATKATK RANGE
      SOFT20400
      HARD50400
      SHIPS50400
      BUILDINGS5400
      POPULATION7400



      RADAR SIG: HIGH
      ATTACK RANGE: 400
      HP: 15
      SPEED: 30
      COST: 3(WARHEADS)

      — T3 Stats

      Requires: Elite Cruiser Tier 3

      STATSATKATK RANGE
      SOFT30500
      HARD70500
      SHIPS70500
      BUILDINGS6500
      POPULATION8500



      RADAR SIG: LOW
      ATTACK RANGE: 500
      HP: 20
      SPEED: 35
      COST: 4(WARHEADS)